I agree with everything, having no fly it's just frustrating, counting that i would use that mostly to go where my friends are in that precise time to play together. Rare pokémon are kinda of a joke, it took me two whole days to catch two cubone, one for me and one for a friend. I'm not a long time player (I mean i recently started ) but i agree with the low levels pokemon too. I mean, i need to train on seafoam or victory road to challenge the elite four and their level is... welp, too low. It get frustrating grinding too much, even if i realize that the first post of this topic, was someone who complained about the levels being too easy (So i guess it was different before). Auto encouter are good to train low lvls pokémon since there's no exp share, but yeah it should be an option. And rattata, welp... if they raise the wild pokémon levels, it won't be a problem anymore.
I would like the breeding, but someone said "it would ruin the economy of the game". I can't see how, honestly. Seeing Ditto being completely useless makes me really sad. The economy of the game would change obviously, but saying it would be ruined it's just weird. I mean, it would just be the same at the game, you need to spend hours and hours to get a perfect pokémon with ivs, evs and nature. So they will cost A LOT. Now the game is very luck based. You need luck to find a good ivs pokémon, you can't work on it. You find it (Luck) you buy it (Economy).
Someone else said that Pokémmo is ruined for that. Welp, i played that game a bit, but i didn't like it for others reason, surely not the economy. This is more custom made by the mappers, dresses and stuff that i really love and made me invite friends to it. Dammit, i even spent money on it as soon as i could, and i'm usually not the type who spends money on the game (Yeah i bought my lovely kimono and swimsuits :Angel: ).
I didn't ask why exp share is disabled, but i think it's unfair to see that you get HALF of the exp being loss if you change your pokémon. I didn't do that the whole game and today, when i went with my Cubone at Seafoam (Needed a pokémon with false swipe) i noticed that. Lvl 39 Golduck giving something like 20k experience if you kill it solo, and when i swapped pokémon they took 9k? Why's that? Only 2k exp on Cubone and 7 on the one who killed it? Where did those 10 k went? :confused:
Sorry for the long post, i still love the game tho, or i wouldn't even waste time in typing here, keep up with the good work! :Heart: