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Lolwut123456

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About Lolwut123456

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  1. Re: [bLUE] New 2017! Clan nMe is now open & recruiting! <t>IGN: Lolwut123456<br/> How old are you?: 27<br/> Where are you from?: Texas<br/> How many game play hours do you have?: 963<br/> What is your favorite Pokemon and why?: Deino because he's super cute<br/> Why do you want to join?: because i've known you for years and u made me post this application. or something!!!</t>
  2. Also willing to trade for a good quick feet shroomish/technician breloom or a beldum
  3. insta 2mil, post here or pm in game
  4. You'd still hunt for them, its not like you just happen upon a 2/3/4x 31 iv pokemon every day. This is literally the only pokemon game that does not have breeding, which means hunting alone is the only way to find a pokemon. Pure RNG is not a good system for rewarding the time invested in hunting pokemon. And if they were to be account locked after a reroll it would have a positive effect on the economy, draining some of the excess cash in exchange for pokemon that won't be sold. And more importantly, it adds a little value to pokemon who would otherwise be trash. Theres currently been a 5x30+ iv abra floating in trade on blue that rolled a brave nature. It has 0 value because of that, but if thiswere implemented it instead has some trade value for the fact that someone who wants it and has the resources to do so can save it.
  5. I'd support this, more importantly it would allow you to get the evolution for yourself to go towards pokedex completion and legendary requirements. And it would cut down on the need for mods to come trade for people.
  6. I'm sure this has been suggested at one point or another, but the general idea seems like something that could be fine tuned and then supported. Lets say, for example, I catch a nearly perfect electrike, but it has a Lax nature. Now, normally that means its garbage and that pokemon is going to be sold for story content or simply trashed. But what if an NPC was introduced that would, for a large and scaling fee, reroll my nature to another random nature as many times as I liked/could afford. Now, instead of a 2/3/4 IV pokemon simply going to waste because of a poor nature, you are able to save them at a cost. I pitched this idea in blue All Chat a few times, and the main complaint I saw was that it would take away from the need to hunt for pokemon. Which is why I would suggest a HIGH starting price, so that the only way this would ever be used is on a pokemon that is very, very good. Meaning amazing IVs, hidden ability, extreme rarity whatever. As it would also be a scaling fee for a random nature, that would make it a gamble and again decrease the chances of someone using it for a borderline pokemon. I don't have any numbers in mind as of yet, but if there is support for this then that would be something the Devs could work out relatively easily. Thoughts?
  7. Re: Hoenn Rock Discovery Spots <t>Cooldown is 24 hours roughly.</t>
  8. Re: Ingame BOSS [FIXED NEW BOSS INFORMATION !!] <t>Got an Elekid from Lt Surge holding an electrizer, and a Sail Fossil from Gingery Jones. Didn't think to take pics of them sorry</t>
  9. During the first half of day 1 Hoenn it was possible to find Houndour inside here. I know this for a fact because I found several and then lost them to a rollback. I'm curious was it updated to replace him with poochyena or simply remove him, or is it now bugged?
  10. If you're still having a problem, go back up to the moon and DO NOT USE AN ESCAPE ROPE. Get into an encounter and log out, it will put you back in your most recent PC and then you can go back up and should see Rayquaza. I was having the same issue, when I logged in earlier I simply logged during a battle and came back and he was there
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