Well I already know that Headbutt tracking is impossible/never going to be a thing according to the topic of non-negotiable suggestions. I also know "exact" timers for a lot of things are non-negotiable, though I figure a simple true/false value would not be too extreme. To be blunt, I have no idea what the games code looks like and only know that its done in C++. The closest to C++ knowledge I have is GML which is basically a slightly watered down C++. In addition to that every programmer has his/her own way of doing things. I have no idea just how hard coded everything is and how hard or tedious it would be to go back and do this though it would be a very nice long term feature.
At the least, if tracking of any kind is impossible then at least putting points of interest on the mouse over such as "Berries, Digsites, Re-matches, Boss, level range, ect" would be convenient enough.
Lucky Punch item already does that anyway xD
Hmm, that I did not know. Still, if an Item is available in game it should do something or at least be worth something. Its no fun getting an item from a Pokemon or someplace else just for it to do literally nothing or have no value. At the very least Lucky Egg could be changed to be an item of value like Nuggets. I feel, especially with MMO's given how tedious they are, if its not fun then it should probably be re-evaluated. Again, that's just my personal view and everyone's idea of fun is different.