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Kaminokage

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Everything posted by Kaminokage

  1. Hello, Since around 1 month (i don't know exactly), one of my dig spot doesn't reset on route 14 : I noticed this earlier, but i waited to see if it will reset, but it doesn't. On my other account, this dig spot resets correctly, so i don't know how to fix this. Thank you in advance, Kaminokage (Yellow Server)
  2. Can be lock, thank you
  3. Thanks you Prehax ;)
  4. I have it, i have to post on General Support?
  5. Same for me, he has my Magnemite :/ RIP -_-'
  6. I posted that bug a week ago, and HiddenAbility noticied it the 31 october 2016. Can we have an answer from a member of the staff? Even if it's "we don't know". We need to know if it's a real bug, or a nerf of Hidden Power :Grin: If it's a choice to nerf it, that changes our choices when we build our PKM, Hidden Power at 50 Base Power is pretty useless for a no stab move :Shocked:
  7. The easier way to do that is the staff gives us the stats for finding PKM :/
  8. I agree with the fact that Ultra ball are not worth for money. Except in the case of Beldum, Beldum takes too much real time to be catch with Pokeball. With Ultra Ball, you will use 50-100 Ultra ball to catch him, too much chance to have a server's disconnect x)
  9. Not really. Beldum Catch Rate is 3. It's the only no legendary PKM with a very low Catch Rate. If i don't do mistake, the lowers PKM Catch Rate are 20-25 for normal PKM. A starter has 45 in Catch Rate and a Magikarp has 255 x) Just to know, if i have a Beldum lv 20 in front of me, he will have around 50 HP. If i false swipe him, and want to catch him with a Ultra Ball, the probability to catch him is : 2,32% ! If you want to know more about Catch Rate, you can go on Bulbapedia: https://bulbapedia.bulbagarden.net/wiki/Catch_rate Other thing to know : When you False Swipe a Beldum, in the same turn, Beldum will use Take Down, so he can die. But the HP Lose are truncate, so Beldum can not lose HP with Take Down. In Game, i notice he don't lose HP on my Scizor, but if Take Down does a critical hits, he will lose HP and die. So, always use a Ghost to catch him. And be careful with the False Swiper x)
  10. Hello, Following this post: https://pokemonrevolution.net/forum/viewtopic.php?f=98&t=52447 I would like to report a bug with Hidden Power, the Base Power is assumed to be 60, but it's 50. The player HiddenAbility noticed a bug, when he attacks Scizzor with Hidden Power Fire (on Magnezone), he should OHKO him, but in reality, Hidden Power never OHKO him. So, i did some tests, you can find it in the following post. But i will resume here. To calculate the HP lost, we use this expression : It comes from Pokepedia in French. But i think PRO uses the same calculation for HP lost. PV perdus = [2+((Niv*0,4+2)*Att*Pui)/(Def*50)]*CM HP Lost = [2+((Lv*0,4+2)*SPATK*Power)/(SPDEF*50)]*CM After some changes, the expression for Power is : Power = [(SPDEF*50)*((HP Lost/CM)-2)]/((Lv*0,4+2)*SPATK) I have now the expression to determinate the Base Power of Hidden Power, so i need to test in reality the hp lost. I used this Magnezone to do it : This Magnezone is HP Fire 68, so : - If Hidden Power has a Base Power on IVs, he will hit with 68 Base Power. - If Hidden Power has a Base Power of 60, he will hit with 60 Base Power. The first attacks on Gyarados (SPDEF = 244) makes him lost 32 hp. I have all variable for the expression before : - HP Lost : 32. - Lv : 100. - SPATK : 376. - SPDEF : 244. - CM : depends on STAB, weakness of target, critical hits, ability, items, weather, and a random number between 0,85 and 1. My Magnezone is Electric/Steel, so no STAB on Hidden Power Fire, it's not a critical hit, Magnezone has no ability to affect the dammages (same for Gyarados), no item, no weather. Gyarados' weakness to Fire is 1/2. The only issue to calculate Power is the random number between 0,85 and 1. So, i do the calculation : Power = [(SPDEF*50)*((HP Lost/CM)-2)]/((Lv*0,4+2)*SPATK) Power = [(244*50)*((32/CM)-2)]/((100*0,4+2)*376) Power = [(244*50)*((32/CM)-2)]/((100*0,4+2)*376) Power = [(12200)*((32/CM)-2)]/(15792) If the random number is : - 0,85 , so CM = 0,425 , and Power = [(12200)*((32/0,425)-2)]/(15792) = 56,62 - 0,925 , so CM = 0,4625 , and Power = [(12200)*((32/0,4625)-2)]/(15792) = 51,91 - 1 , so CM = 0,5 , and Power = [(12200)*((32/0,5)-2)]/(15792) = 47,9 I find a Base Power between 47,9 and 56,62 , when it's assumed to to be 60 or 68. So, Hidden Power has a bug. To be sure, i did the same with more attacks : And i used a other pokemon to do the same : Hidden Power is : Grass 51. I find an average power of 49,29 and 49,12. Why it's 49,29 and 49,12 in average ? It's because when HP Lost are calculate, the HP are truncate, so i "lose a part of data" in real tests. In fact, the average is more around 50 than 49. In conclusion, Hidden Power has not a power of 60 it should be, but it's not between 30 and 70 like the others generations. Hidden Power has a Base Power of 50. It's a bug because it supposes to be 60 and when we look at the description we see 60.
  11. Re: YouTube - GiveAway - Event ( RED and YELLOW) <t>Nice choice to do give away for having more viewers ;)</t>
  12. Can you be more specific on your test? Because my conclusion after tests is : the base power is 50 fixe.
  13. Re: PRICE CHECK EPIC SHUCKLE!!! <r>Hello, <br/> <br/> For Shuckle, the most important stat is HP : Shuckle have a base on HP of 20. He has more than 500 in DEF and SPDEF, so he really hard need HP. Your Shuckle with 16 in HP is bad. (And btw, you should EV 252 HP)<br/> <br/> For his Nature, Shuckle have no real offensive move, so he doesn't need Adamant. Smogon recommands Bold in nature, i think he just need to have no malus in SPDEF or DEF. Your Shuckle is moderate in nature. <br/> <br/> For his Ability, Smogon recommands Sturdy, i think Contrary can be play too. Your Shuckle has the worst Ability.<br/> <br/> So, even if your Shuckle has 31 in DEF and SPDEF, he is not EPIC, sorry man <E>:devil:</E> <br/> <br/> For the price, i have no idea <E>:Angel:</E></r>
  14. Hello, I would like to make use of your service to ev/xp some pokemon. Ingame name : Kaminokage Timezone : UTC +1
  15. Re: THE NATU'S MASTER - KAMINOKAGE - CHEAP PKM - UPDATE 25 JAN 2017 <t>Update 29 Jan 2017 :<br/> - Add 28 Machop.</t>
  16. I wanted to be sure, so i asked a friend to pass me his Magnezone to test : This Magnezone is HP Fire 68. I make him fight some pokemon, and with the expression of HP Lost : Pui = [sPDEF*50*((HP Lost/CM)-2)]/[(Lv*0,4+2)*SPATK] I find this : And if i use my old data on Medicham to do the same i find this: As we can see, my Magnezone Hidden Power at 68 have an average power of 49,29 ; what happens to the 19 power ? My Medicham Hidden Power have an average power of 49,12 ; so it's close to the 51 power he should have. Why it's 49,29 and 49,12 in average ? It's because when HP Lost are calculate, the HP are truncate, so i "lose a part of data" in real tests. In fact, the average is more around 50 than 49. In conclusion, Hidden Power has not a power of 60 it should be, but it's not between 30 and 70 like the others generations. So, Hidden Power has been nerf to 50 base power.
  17. Hello guys, i saw this topic and i want to bring you some answers. I don't have high lv pokemon with Hidden Power, so i did my calculation with low lv pokemon, so my calculation can not be accurate. I take this Medicham to do my test : His IVs are : ATK 06 - DEF 09 - SPD 17 - SPATK 04 - SPDEF 03 - HP 17 So his Hidden Power is : Grass 51. And my objective is to determine if the power of HP is 60 or not. With this IVs, the power should be 51 if the game is coded like G5 or less. To do it, i fight my second account and hits some Tauros : To calculate the HP lost, we use this expression : It comes from Pokepedia in French. But i think PRO uses the same calculation for HP lost. So, i have : - HP Lost : i have it in my test. - Niv : lv of my pkm, so 37. - Att : SPATK of my pkm, so 45. - Def : SPDEF of Tauros, so in my test their are different but i know them. I need : - Pui : Power of Hidden Power, i am looking for it. - CM : depends on STAB, weakness of target, critical hits, ability, items, weather, and a random number between 0,85 and 1. My Medicham is Psychic/Fighting, his HP is Grass, so STAB is 1 and weakness of target is 1. I don't take this critical hits in my test. Medicham's ability don't influence the HP lost. No items, no weather. The only issue is : the random number between 0,85 and 1. So my CM is a random number between 0,85 and 1. Time for maths : PV perdus = [2+((Niv*0,4+2)*Att*Pui)/(Def*50)]*CM HP Lost = [2+((Lv*0,4+2)*SPATK*Pui)/(SPDEF*50)]*CM HP Lost = [2+((37*0,4+2)*45*Pui)/(SPDEF*50)]*CM HP Lost = [2+(756*Pui)/(SPDEF*50)]*CM HP Lost/CM = 2+(756*Pui)/(SPDEF*50) (HP Lost/CM)-2 = (756*Pui)/(SPDEF*50) (SPDEF*50)*((HP Lost/CM)-2) = (756*Pui) Pui = [(SPDEF*50)*((HP Lost/CM)-2)]/756 I will start with my first Tauros with 43 SPDEF: HP Lost = [2+(756*Pui)/(SPDEF*50)]*CM HP Lost = [2+(756*Pui)/(43*50)]*CM HP Lost = [2+(756*Pui)/(2150)]*CM If i take 60 Pui : - If CM = 0,85, then HP Lost = [2+(756*60)/(2150)]*0,85 = 19,63 - If CM = 1, then HP Lost = [2+(756*60)/(2150)]*1 = 23,09 If i take 51 Pui : - If CM = 0,85, then HP Lost = [2+(756*51)/(2150)]*0,85 = 16,94 - If CM = 1, then HP Lost = [2+(756*51)/(2150)]*1 = 19,93 We see that for Tauros SPDEF 43, he takes between 16 and 19 dammages, so it looks like Pui = 51. But we should continue with others to confirm. Tauros with 44 SPDEF: HP Lost = [2+(756*Pui)/(SPDEF*50)]*CM HP Lost = [2+(756*Pui)/(44*50)]*CM HP Lost = [2+(756*Pui)/(2200)]*CM If i take 60 Pui : - If CM = 0,85, then HP Lost = [2+(756*60)/(2200)]*0,85 = 19,22 - If CM = 1, then HP Lost = [2+(756*60)/(2200)]*1 = 22,61 If i take 51 Pui : - If CM = 0,85, then HP Lost = [2+(756*51)/(2200)]*0,85 = 16,59 - If CM = 1, then HP Lost = [2+(756*51)/(2200)]*1 = 19,52 We see that for Tauros SPDEF 44, he takes between 17 and 19 dammages, so it looks like Pui = 51. But we should continue with others to confirm. Tauros with 48 SPDEF: HP Lost = [2+(756*Pui)/(SPDEF*50)]*CM HP Lost = [2+(756*Pui)/(48*50)]*CM HP Lost = [2+(756*Pui)/(2400)]*CM If i take 60 Pui : - If CM = 0,85, then HP Lost = [2+(756*60)/(2400)]*0,85 = 17,76 - If CM = 1, then HP Lost = [2+(756*60)/(2400)]*1 = 20,9 If i take 51 Pui : - If CM = 0,85, then HP Lost = [2+(756*51)/(2400)]*0,85 = 15,35 - If CM = 1, then HP Lost = [2+(756*51)/(2400)]*1 = 18,06 We see that for Tauros SPDEF 48, he takes between 15 and 17 dammages, so it looks like Pui = 51. In final, Hidden Power is not 60 in power. But it looks like HP uses the old calculation to determinate dammages. To be sure it is the old calculation and not a nerf of Hidden Power, we should take a lot of data.
  18. Re: THE NATU'S MASTER - KAMINOKAGE - CHEAP PKM - UPDATE 25 JAN 2017 <t>Update 25 January 2017 :<br/> - Update "Sold" ;<br/> - Update "Stock Natu".</t>
  19. Re: Jirachi Quest Full Demo. (Part 1+2) [Latios 10 locations found Updated] <r>I take a screen for Latias in 7. Mt.Pyre Exterior :<br/> <IMG src="https://img11.hostingpics.net/pics/138754latias.png"><s></e></IMG><br/> The old screen don't work.</r>
  20. It's not hamsters, everybody knows it's small chineses enclosed in a cellar that pedal to run servers :confused:
  21. Re: THE NATU'S MASTER - KAMINOKAGE - CHEAP PKM - UPDATE 16 JAN 2017 <t>Update 16 January 2017 :<br/> - Update Sold, <br/> - Add Spinarak shiny,<br/> - Add Charmander HA,<br/> - Add Squirtle HA,<br/> - Add 2 Fletchling.</t>
  22. Re: THE NATU'S MASTER - KAMINOKAGE - CHEAP PKM - UPDATE 11 JAN 2017 <t>- Add new categorie "Commentaries", <br/> - Update stock Natus,<br/> - Update "Sold",<br/> - Add Gengar, <br/> - Add 8 Shroomish, <br/> - Add 3 Gastly, <br/> - Add 7 slowpoke, <br/> - Add 4 Marill, <br/> - Add 1 Cubone,<br/> - Add Sandslash shiny.</t>
  23. Re: THE NATU'S MASTER - KAMINOKAGE (SYNC/SHINIES) <t>Add new categories, and update some pokemon.</t>
  24. Re: THE NATU'S MASTER - KAMINOKAGE <r>Add Shinies Krabby - Nidoran F - Rattata - Rattata - Skiploom <E>:Grin:</E></r>
  25. SUMMARY I. RULES II. TRAINED POKEMON III. UNTRAINED POKEMON IV. SHINIES V. ITEMS VI. COMMENTARIES I. RULES 1. You can contact me in game, or forum, or Discord (Kaminokage#9778). 2. I don't take CC anymore, price is too much inconstant. I take only money. 3. Prices are negotiable. (discounts can be done if you buy many PKM) 4. I don't have any right to cancel the auction because it's not fair to buyers as I am the one setting the S.O. 5. If you give me a time, my timezone is GMT/UTC +2. 6. All my PKM to sell are on my alt account : Grkami. This alt is always in Vermilion, so if you can't come to me, i will need to transfer the PKM to my main then come to you; it may take some minutes. II. TRAINED POKEMON Avalugg : 2m - Impish - TOTAL 5 IVs = 133 (0,3%) Breloom : 400k - Jolly H.A. - TOTAL 5 IVs = 72 (66%) Excadrill : 1,2m - Careful - TOTAL 5 IVs = 127 (0,8%) Metagross : 600k - Jolly - TOTAL 5 IVs = 114 (5%) Roserade : 600k - Timid - 31 SPD 31 SPATK - TOTAL 5 IVs = 107 (10%) Weezing : 300k - Bold - TOTAL 5 IVs = 101 (16%) III. UNTRAINED POKEMON Aerodactyl Aipom Anorith Aron Beldum Bellsprout Bergmite Bulbasaur Budew Cubone Deino Diglett Donphan Drilbur Dwebble Eevee Ferroseed Gligar Growlithe Horsea Kabuto Koffing Lileep Lotad Machop Magnemite Meditite Natu Omanyte Onix Pawniard Pikachu Ralts Riolu Roselia Shellder Shroomish Taillow Teddiursa Tentacruel Timburr Togepi Zangoose IV. SHINIES SOLD OUT V. ITEMS UNDER CONSTRUCTION VI. COMMENTARIES
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