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Mic921

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  1. I feel you man, Johto E4 was tough for me. I am mostly reliant on level 100 Gengar on any serious matches and I can see how Karen is a pain in the butt due to being a person with a party full of Sucker Punch spams. This basically forced me to train a Mamoswine to level 100 and defeat the whole team (My party was p much Lvl 100 Gengar, Lvl 96 Gengar, Lvl 100 Mamoswine, and meat shields). As mentioned anything with Dragon Dance is going to do a job in E4 because most of their leads are quite passive. Especially, Gyarados can set up thanks to Intimidate. Gyarados is pretty much the Dragon Dance user that is the easiest to obtain, so I would strongly recommend you to get one, or something else that is dedicated to deal with Poison and Dark-types. Also if your Gengar doesn't outspeed Will's Mega Alakazam, I am very sorry but you might want to find another Gengar.
  2. I got Impish (+ Def, -Sp.Atk) Cyndaquil, ranted in chat for next 2 hours, and managed to purchase someone's Timid Synchronize with all my budget in Violet City, EV trained Timid Gastly with 25+ IV's on both Sp.Atk and Speed (Ghastly for Sp.Atk and Rattata for Speed), and managed to sweep the entire region. If you are playing the very first time I would personally say the quality of your starter will determine the overall difficulty of the region. Hoenn was p hard for me too because I got Mudkip with 10- IV's on both Attack and Sp.Atk with Calm nature.
  3. So it has been a while since I took a break from PRO. While I sincerely compliment the work of programmers on the idea of triregional (currently) game with significantly advanced difficulty, I could not be confidential about my frustration of grinding and trainer battle system. Grinding is just necessary in any series of pokemon games, and I accept it. It is truly understandable that we need 510 EV’s to make a ‘mon perfect. But this is where the problem with IV steps in. While I can barely catch any wild ‘mon with any stats above 28, in trade chat every third of fourth ‘mon I see at least four 31 IV’s in the most ideal stats (Most notably Rough Skin Garchomp with 31 1V on everything except Sp.Atk while Gible / Gabite can only be found in Moon iirc). The reason why I have decided to take a break from this game is because I attempted to hunt Modest HP Fire Magnemite, only to waste 60k money that I earned from Johto / Hoenn playthrough. And I have wasted 2 weeks in Meteor falls just to find a Bagon, which never appeared while the online fellow who arrived Meteor Falls at the same time at the same location found one under 10 minutes. Also 70+% of the viable pokemon are either super rare or membership only. After 8 months from the start, I only have Mamoswine, Weavile, and Gengar, with none of them ever having above 29 IV in any of their Atk / Sp.Atk / Speed. I want to clarify if membership users have better RNG to get wild ‘mons with better IV’s, or if it is just me who are unlucky. I could bare with Impish Cyndaquil with 2 Sp.Atk IV’s in Johto but I can’t really bare with this wild ‘mons IV stats, because nature can be somewhat adjusted using Synchronize lead while EV training is significantly less difficult with Macho Brace. For now, current grinding is just completely pointless without at least getting wild ‘mons with reasonable IV’s. PvP apparently makes 30 Speed IV + Jolly nature Garchomp useless because of those with 31 IV’s. Sorry if I sound like a pessimist, I actually like this game. A lot. I just want some tips on making PvP mons with less stress. Thanks.
  4. Blue server tag is pretty irrelevant for this issue. I can't connect to the PRO server AT ALL in school network due to the apparent firewall blocking the access itself. Anyone that can help me bypass it using changing ports, using alternate proxy, or others, I will appreciate it.
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