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Buddha

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Posts posted by Buddha

  1. i think Pokemon that might have a item help should drop more often when you beat them, also ive been at it for like 2 weeks and not 1 shinny so ya its will push players away the exp is great and so is the cash just the things here that i said need a look into also the MS only pokemon rates are horable i spent 15 hours in route 1 and found 1 shinx thats not good for Members pokemon

     

    Membership doesn't mean rare pokemon are easy to find, it just means you can find rare pokemon in more places :HeartEyes:

  2. Buddha it sounds like you want to take advantage of new or uninformed players. Tisk, tisk. But I think the EV items should remain in the game. It allows some players to sell the Iron they found for easy money, or it can be a major money sinkhole for players that buy those items from the store. My philosophy on this game...if its in the handheld, it is in this game (with some exceptions of course...breeding, catching legendaries, etc.)

     

    Im not in the habit of cheating people out of money, I'm just trying to make the point that EV enhancing items make people desperate for cash and rares are too hard to find to make hunting them worth while. I foresee a lot of trade chat spammers and new player scammers :-( Like I said, other than those two details I'm very excited for PRO! Viva la Revolucion!!

  3. the damn spawn rate of rares

    I agree, I haven't hunted much but when I have it has been frustrating to encounter so many commons (maybe one rare in an hour or more) this suggests that it would be better to spend my time spamming trade channel with commons to trick a noob out of their money than to hunt.

     

    The issue I would suggest to change is removing the EV enhancing items from the game (carbon, protein, etc.) I believe that these items greatly inflate the value of money - yet another reason for players to spend all their time in trade chat hoarding cash as opposed to hunting and training their own pokemon.

     

    If neither of these issues are resolved I imagine myself catching a lot of common pokemon in higher level zones and selling them to noob who haven't reached those zones yet at an inflated price - something I don't particularly look forward to.

     

    Other than those two issues I absolutely love the game and am finding it increasingly difficult to patiently await release :x89:

  4. Again im going to state this;

     

    We will not have breeding, a basically free process of gaining another rare pokemon. Breeding would essentially make hunting useless and pointless, something an MMO just isnt compatable with.

     

    The encounter rates have been adjusted such that there will be a good balance of rarities.

    There are your reasons, also as someone previously stated: breeding leads to perfect IVs which would mean that eventually everyone could have identical teams which would make PvP less fun.

  5. Currently I believe there are 3 (with more planned for the future) member only zones (safari zone member only, pokemon tower member only, and trainer valley)

     

    No, all accounts will be reset at release so that everyone starts on a level playing field.

     

    I'm not sure, but I think you must be signed into an account to donate via PayPal, not 100% sure though about questions 1 and 3.

  6. 1. Its super annoying and time wasting

    2. Tournaments and pvp cant do this anyway

    3. i dont like it

    4. if enough people wanted it.. i suppose i could add it to npcs..

     

    1,2,3-- I feel the same way.

     

    I prefer battles this way because it adds an extra layer of difficulty to the NPCs. You have such a huge advantage if you're given a free switch, and PRO isn't meant to be easy. I don't like that trainer battles can potentially force unwanted EVs to your Pokémon, but you can't have your cake and eat it too.

     

    :xiagree: free switch against NPCs would make the game way too easy, also that is why EV altering berries are so important

  7. Rock blast in dark cave or victory road, rock tomb in tohjo falls area, toxic spikes in cinnabar mansion, flare blitz in diamond cave, iron defense in power plant, cosmic power on love island

  8. Icicle Spear in Mahogany Town or the nearby cave, Wood Hammer in one safari zone and leafstorm in the other, dragon dance in dragons den, calm mind in saffron city,shadow sneak in pokemon tower, whirlpool dive or aquajet in whirl islands, bodyslam headbutt or skullbash at the cow farm, night slash in mount silver

  9. PvP will have a proper ranking system, where the more wins to.losses u have, the higher rated u will be. This will ome into play more in tornaments where essentially u will be better seeded.

     

    As for giving any item/money/xp, that will be a flat out no. Simply because people will exploit it.

     

    All right, sounds fun enough. Though, in your ranked system, what would be the reason players will want to PvP early on in the game, and are there any rewards except for if you win tournaments?

    Also, I don't know why you won't consider adding a timer to battling a certain player (against reward exploiting). To me it sounds fair enough that you for example could earn like a small amount of money from the same person every day, as long as you two still are within the 20lvl pokemon difference limit. The small amount of money would be maybe only $400 or even less and would only really be a small motivation to start battling, as currently there isn't any.

     

    ~notblackjack

    Currently there aren't any but as arnie said there will be PvP rewards soon enough, the issue with the timer is that often people want a rematch immediately after losing a battle, also by watching the PvP ranks staff will be able to identity exploiters easily enough

  10. Welcome friend!! Good luck on your pokemon journey!

     

    :xwelcomesign:

     

    Also in regards to your spawn rate suggestion, ghastly is too good to be common in an MMO, perhaps there are other pokemon that would make good common spawns in pokemon tower that aren't as powerful, but not as boring as rattata, such as drowzee or misdreavus

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