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Posts
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Everything posted by Lightwaves
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Was this guide updated as of now? The spawns still seem too little, for each tier of each site. I was expecting at least 4 or more pokemons for the lowest tier of each site; I am disappointed.
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Pokemon Battle Revolution Question?
Lightwaves replied to Albertgilmore's topic in General Off-Topic
The end-content of this game is mainly PVPing and battling NPC bosses for rewards. However, there is a strong storyline quest for you, as you travel across the different regions; meanwhile you can hunt pokemons along the way to collect, or sell to other players. I do hope you can give this game a try. -
Hi, hope you have a more joyful stay than last time!
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Have fun in the game and have a wonderful time here~
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Welcome back to the game. Enjoy your new stay.
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Actually, I hope there is a way to save a video of the battle, onto your computing device, so you can watch it anytime, or send it to your friends. Maybe at least allow us to watch it online (via official site?) Still, your idea is great!
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You meant, more events? Of course it will be great! Feel sad that there are many player who left because there is nothing to do; This game is all about farming and pvp, guess need more end-game content?
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Vermilion City Graveyard Spawns - Halloween 2018 (Updated)
Lightwaves replied to Lozo's topic in General Game Talk
Thank you for putting out this info. -
First, pika is rather common in viridan forest, for me, just farm one instead of starting with one. Second, charm is great but there are many choice FIRE types you can get in kanto, early on. Thirdly, squirt is like charm, great but there many choice WATER types in kanto as well, early on. Of course I choose bulby, as I find the other GRASS types in kanto, are not really strong enough. (Another fact is, bulby can only be found in safari zone, which cost $$$) Lols, that is what I think... I might be abit wrong.....
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I never seen you in-game but I do wish you best of luck in life; hopes to one day see you, back into the game when you are able to do so~ Goodbye!!
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Zubat have recieves no super-effective hits from Psywave
Lightwaves replied to Benjiman420's topic in Battle System Bugs
Psywave is move that deal damage base on its user level X a certain number(0.5 ~ 1.5, idk) and does not take typing into considration during damage calulation. However, it is useless on DARK pokemons unless Mircle Eye was used before. This move is similar to Semic toss or night shade. -
Bosses are too hard for me too =(
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It is called "bag lag". By right, this bug is removed in hte new client update. However, if you still have it, there is a "fix"; every 3 ~ 4 minutes, click on the BAG icon during a battle(even if you do not wish to use any items). This will not remove the "bag lag" but instead reduce the lagging time. So make it a habit to click on the BAG icon after a small amount of battles. Hoped I helped.
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For such a long time, I been actively requesting any game staff I seen on in-game chat, to look into this bugged move. For such a long time, I been bumping up this thread again and again, hoping someone can fix this bugged move. Yet, not a single game staff can tell me they are working(or trying to) on this; in fact they are seemly unaware this move is bugged! I simply cannot understand why other(newer) bugs, be it battle or map or script bugs, are repaired or given a written notice that it will be looked into by somebody. Sure, this bugged move does not affect the game greatly but I been on this for so long! ... ... and of course, this new post will not get the attention of any game staff, like the other posts above. May I at least know why no attention is given to this bugged move? Oh please, poeple!!
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"trying to sell a Kangaskhan to a person who desperately needed, but I didn't have it" You trying to sell a pokemon you do not have in the first place? Somewhat sounds wrong to me. Of course, it is also not right to use foul langauage in a kid's game... ...but you broke the trust, between the seller and the buyer. That is really bad.
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Very true. Greatpoint, lols.
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@[uSER=1837673]Heiwajima[/uSER], you stated, "the new clients have now been released". Does this mean, all downloadable client(all gaming platforms) are usable now? Okay to download them NOW and use them later? No more crashes??
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Hello, hello everyone, I got one more suggestion; Unique cries from your pokemons , during travelling and clicking on them. This one is abit weird but there goes; When playing the original games, you can hear pokemon cries in the background music, yes? What I am now suggesting, is, during walking/biking you can hear a pokemon cry after a fixed amount of time/ steps, which is the cry of the first pokemon in your team! Also, when you click on your pokemons, in the team slots or in the PC boxes, you can hear their cries too. This way, you will not be limited to hearing pokemon cries only in battle... Too weird? Is this something likeable??
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Hello you all! I am making yet another suggestion out of boredom; Allow players to buy Mulch from berry master, in sinnoh. No, I am not asking the game staff to allow us to plant berries and grow them. (That will be really another game =_=; ) Instead, I want a new item, MULCH, that is used for the berry trees we see ever so often on routes. This item can affect the duration of berry respawn time or number of berries produced. For an example: GROWTH MULCH > When used on a berry pot, berries respawn faster but with lesser numbers. HEAVY MULCH > When used on a berry pot, berries will reproduce more in numbers for a longer period. MIXED MULCH > When used on a berry pot, different berries might be reproduced in the same spot. Do note, I want the berry trees to stay the same, in the way that they always respawn and in the same spot. Also, I hope the game can add a "BERRY TRACKER" to the map. Instead of tracking the player on the map, it tracked all the berry trees the player have placed mulch on! So is this a bad idea? Please tell!
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Hello all, I am bored and trying to suggest this; Pokemarts sell items, base on how many badges you own in the region. Some of the original games have pokemart that sell items, only if you have certain number of badges. Maybe this feature can be installed in, lets say, the SINNOH region? For an example, 1 ~ 2 badges > pokeballs and potion and antidotes! 3 ~ 5 badges > greatballs and super potion and other single-status healing potion! + above... 6 or 7 badges > ultraballs and hyper potion and revive and full heal! + above... 8(all) badges > unique pokeballs to each town's pokemart, like HEAVY/NET balls e.g. and battle booster(dire hit) and above... Any number of badges > repels and escape ropes! So is this suggestion okay? no?
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Thank you for your answers. Well, I am not disappointed~ Still waiting for a server to be up...
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Oh yes, lower the price for the ship tickets! Good call!
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Pokemon markings, PC box re-naming are features from the original games; I fully support those feature to be installed in any future updates. The pokemon tabs in the PC boxes is already quite small, adding checkboxes might clutter it. (Also, this might be a problem for phone gamers... ) Mass deleting is not something I will like; already a number of players delete pokemons by mistake(see fourm) and asking for them back. There is no records of pokemon we deleted, chance are, more of us will make that mistake! Since we on the topic of PC box management, I suggest the name, lvls and typing, be removed from the tabs in the boxes. If we cannot nickname them, no use in keeping the name on. Most of us can tell the typing from the pokemon's image, no? I do not see levels of the pokemons, are a good way to sort or remember our pokemons in the storage. Anyway, I am just a casual player, I might be wrong on many things, do correct me if I did!!
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Keep this up! I really love "monthly recaps", it is good work.
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It is not a bug, some NPCs are made like that! If I remember it correctly, there is one such NPC in Sinnoh(route 229?) too.