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  1. SUMMARY I. Introduction II. What are IVs? III. Method 1 : TOTAL 5 IVs IV. Probability for TOTAL 1 to 6 IVs V. Method 2 : IV Probability VI. References I. Introduction As we can notice, it’s very hard a find an epic PKM: Have the right ability, have the right nature, and have epic IVs. The concept of epic depends of each person, we don’t have the same perception of what PKM is epic or not. We have an idea of the probability to find one PKM with the rarity tiers (it’s not precise sadly), we know the probability for ability (H.A. = 5%), we all use Synchronize to find the right nature with 50% probability, but nobody did a guide about the probability for IVs. So, I decided to post two methods to apprehend the rarity of different PKM based on IVs. It’s not really a guide, there is no method to have better IVs on PKM, and my post will not give the answer to the big question: “Is my PKM epic?”. All my guide is only one indicator of rarity. II. What are IVs? IVs means Individual Value, you can find it on your PKM in orange : IVs are predefined values from 1 to 31, they are random generated when you engage a PKM in the wild. You can’t change it, a PKM born and die with his IVs. With a value from 1 to 31 in the 6 different statistics, there are 31^6 = 887 503 681 combinations of IVs. It means every PKM is almost unique for his IVs. Other interesting fact: the combination 31 in each stats has a probability of 1 / 887 503 681. And the sum of the ID PKM for Red, Blue and Yellow Server is around 50m, so we are not even close to find one perfect PKM in IVs :devil: What is the point to have “good” IVs? The all point to have “good” IVs is to have better stats for fight. You can see the formula to calculate the statistic of a PKM : Formula from https://bulbapedia.bulbagarden.net/wiki/Statistic I will take an example with the statistic ATK for a PKM lv 100 with 80 Base Stat (average of Base Stat), 252 EV and Adamant nature: [/b] ATK = ( ( ( 2 * base + IV + EV/4 )* Lv ) / 100 + 5 ) * Nature ATK = ( ( ( 2 * 80 + IV + 252/4 ) * 100 ) / 100 + 5 ) * 1,1 ATK = ( ( (223 + IV ) + 5 ) * 1,1 ATK = 250,8 + IV *1,1 So, in lv 100, the IVs will add 1 stat for each IV. And for a bonus nature, it will add 1,1 stat for each IV. If my PKM, in the example, has 26 in IVs ATK, he will have 250,8 + 28,6 = 279,4 ATK. To resume, having goods IVs in each stats can help in fight, but the influence is not huge. So, you don’t need the perfect IVs on your PKM, you just need to have correct IVs. III. Method 1: TOTAL 5 IVs. I will base this part of the guide on the majority of PKM : for a lot of PKM, one statistic is useless. An example: For Scyther, the statistic SPATK is useless, he can have 1 or 31 IVs, this statistic will never be use. So, the TOTAL 5 IVs is the sum of his IVs except the useless statistic. In my example, for Scyther : TOTAL 5 IVs = 50 (ATK 15 + DEF 04 + SPD 01 + SPDEF 13 + HP 17) The same method can be use with another TOTAL IVs, depends of the PKM you select. Imagine, I don’t like this Scyther, his ability and nature are perfect, but his IVs seems bad for me. I don’t care about having 31 in ATK and SPD, I just want have a TOTAL 5 IVs = 120 at least. But, before I chase one with this TOTAL 5 IVs, I want to estimate how much time I will take to chase it. So, I need to calculate the probability to have at least a TOTAL 5 IVs = 120. How can I calculate it? The IVs are randomly generate like dices, it’s as if I have 5 dices with 31 sides and I want the number of time I can have the sum 120 for this dices. The probability is determinate by this formula: With : s = sum wanted => 120 n = number of dices => 5 x = number of sides => 31 k = all value undivided 0 to (s – n) / x So, I need to do the sum of probability TOTAL 5 IVs = 120 to 155, and I will have my probability to have a TOTAL 5 IVs = 120 at least. Lucky me, I have Excel. And the answer to the sum of probability TOTAL 5 IVs = 120 to 155 is 2,296%. So, if I want a Scyther with a sum of 120 in his 5 useful stats, I have 2,296% to have it. In average, I need to catch 44 Scyther Technician Adamant before I can have one with TOTAL 5 IVs = 120. What is the point to know this? The TOTAL 5 IVs is one indicator of rarity, it will no help to chase better IVs, you can be lucky and find it in first try or catch 500 before have it. But, it’s a tool for decision-making: Should I buy or chase? The TOTAL 5 IVs gives you a view of how much time you will take for chase a PKM, and help you determinate the price you can pay for buying a PKM. It can be also a tool for chasing a PKM: for a PKM rarity tiers 1, it’s easy to catch a lot, so for a first selective sorting of your catches, you can decide what percentage of PKM you will release before looking in specifics IVs. For example : I will keep only the 10% better PKM in TOTAL 5 IVs, the 10% matches to TOTAL 5 IVs = 107. So, I will release all PKM under this sum and only after I will look in specifics IVs. Because even if a Scyther has 31 in ATK and SPD, with TOTAL 5 IVs = 107, he will have only 45 in the rest of his stats. The TOTAL 5 IVs has a big disadvantage, this method doesn’t take into account specifics stats. Two PKM can have the same TOTAL 5 IVs, but one can have 31 in a vital statistic when the other PKM will have 1. It’s up to you to use your brain after using the method x) IV. Probability for TOTAL 1 to 6 IVs In the previous part, we saw what is the TOTAL 5 IVs, in this part, i publish the probabilities associates to each TOTAL IVs. It's easy to use, you look for the TOTAL IVs you want and go look to the sum to know what is his "rarity". For example: TOTAL 5 IVs = 90 => 32,222%, it means that 32,222% of PKM has same or better TOTAL 5 IVs than him. The red lines delimit the percentages: 1% / 2% / 3% / 5% / 10% / 20% / 30%. TOTAL 1 IVs TOTAL 2 IVs TOTAL 3 IVs TOTAL 4 IVs TOTAL 5 IVs TOTAL 6 IVs I share the Excel i used, so you can use it too. You can download it with this link: https://www.dropbox.com/s/e4dvjolkk5p1b26/PROBABILITY IVS.xlsx?dl=0 In the right top, you can click on download. If something is wrong with the Excel or the uploader, tell me. Or you can use the online calculator i made : T5IVs Calculator by Kaminokage : http://fsogame.free.fr/tools/calct5ivs.php V. Method 2 : IV Probability As we saw previously, the TOTAL 5 IVs doesn’t take into account specifics stats, so another method exist to evaluate one PKM. You can calculate directly the probability for specifics IVs. The formula is : This formula is good if you want to use the 6 IVs to calculate your probability, but if you want only 5 IVs (for example: Scyther again), you can remove the part with the useless stats (SPATK for Scyther). This easy remove is explain because you don’t care about your SPATK, you can have 1 or 31 it’s the same: if IVs SPATK = 1, so (32-1)/31 = 1, and multiply by 1 changes nothing to the probability x) I will take an example of using this method: Same than before, I want a Scyther, but this time I want in IVs: At least 30 in ATK At least 20 in DEF At least 30 in SPD At least 20 in SPDEF At least 20 in HP I calculate his probability: IVs Proba = ((32-ATK)/31)* ((32-DEF)/31)* ((32-SPD)/31)* ((32-SPDEF)/31)* ((32-HP)/31) IVs Proba = ((32-30)/31)* ((32-20)/31)* ((32-30)/31)* ((32-20)/31)* ((32-20)/31) IVs Proba = (2/31)* (12/31)* (2/31)* (12/31)* (12/31) IVs Proba = 0,000241432 = 0,0241% So, it means than 0,0241% of Scyther will have exactly or better than the IVs I want. So I need to farm in average 4142 Scyther to have it. This method seems nice, but it has disadvantage too. You can’t use it for evaluate the value of your PKM. This method is too much selective. I will take another example to explain it: My dear Scyther, again, if I calculate his IVs Proba with this method I obtain: 14,6894% This result seems absurd, it would mean 85,32% of Scyther are worse than him. It’s because, with this method, only better IVs than 17 in HP are selected. A lot of part of Scyther are deleted without taking care of the rest of his IVs. It’s the same for a PKM with 31/1/1/1/1/1 in IVs, the method will only select the PKM with 31 IVs in ATK, so the result will be 3,2258%. Even if the value seems nice, the PKM is trash. So, again, it’s up to you to use your brain after using the method x) You can find in my Excel a Calculator for this IVs Proba. VI. References Formula for statistics : https://bulbapedia.bulbagarden.net/wiki/Statistic Link to my Excel : https://www.dropbox.com/s/e4dvjolkk5p1b26/PROBABILITY IVS.xlsx?dl=0 T5IVs Calculator by Kaminokage : http://fsogame.free.fr/tools/calct5ivs.php Thanks you for reading, if you see some errors or want to add an other method (or something else) to this post, don't hesitate to contact me :) And sorry for my english, it's not my native language :(
  2. SUMMARY I. Introduction II. What is Hidden Power and why should I use it? III. What Pokemon can learn Hidden Power and where can I find it? IV. How works Hidden Power Type? V. Percentage distribution of different variations of Hidden Power VI. The Odd/Even Method VII. Calculator Hidden Power on Excel VIII. References I. Introduction We often see in chat a lot of people ask « what is HP ? » or want to sell, for example, a PKM HP Fire when it’s not. So, this guide has been created for all people: Newbie who want to know what is Hidden Power and regular player who want to chase a PKM with a specific Type for Hidden Power. It’s the player diabo123 with his guide who gave me the idea to create this guide. I will try to explain what is Hidden Power, why we should use it, and how to recognize the HP Type of a PKM. In this guide, I will use some abbreviation: HP = Hidden Power hp = health points PKM = Pokemon II. What is Hidden Power and why should I use it? The ingame description of Hidden Power is : Hidden Power appears as a Type move but the actual Type of Hidden power varies with the IVs of the PKM. So, Hidden Power Type can be: You notice that Hidden Power can’t be Type or Type. Hidden Power hits in category Special with a Base Power of 60. So, why should I use Hidden Power? Hidden Power is a very good move to surprise your opponent, indeed, you will have the choice between 16 Type for HP, so your opponent will never know what did you choose. It’s an excellent move for PKM with a poor movepool (Lilligant, Manectric). It can be used for PKM with the Ability Technician, Hidden Power will hit at 60*1,5 = 90 for any Type (Roserade, M. Mime, Persian). Or, to allow a better cover of types: Electric PKM with HP Ice/Grass/Water to hits Ground PKM. Hidden Power is often used in PVP, the perfect example is Magnezone with the Ability Magnet Pull: you will trap Steel PKM with Magnet Pull and use HP Fire to hit Steel PKM. III. What Pokemon can learn Hidden Power and where can I find it? You can find on Bulbapedia what PKM can learn Hidden Power by Leveling up: https://bulbapedia.bulbagarden.net/wiki/Hidden_Power_(move) By TM, all Pokemon can learn Hidden Power. (except: Wobbuffet, Wynaut, Kricketot, Tynamo, Spewpa and Pyuhumuku according to Bulbapedia) The TM 60 can be find in Slateport Outdoor Market for $4 000: IV. How works Hidden Power Type? I will start the mathematics part, it’s really easy, so don’t stop read now :Sleeping: To determinate the HP Type, we use the formula: Formula from https://bulbapedia.bulbagarden.net/wiki/Hidden_Power_(move)/Calculation With: It’s a binary system, if the IV hp is equal to 29, it’s an odd number so a = 1, if the IV hp is equal to 28, it’s an even number a = 0. And we do the same with the rest. In the end, we truncate the result of this formula and we find a number from 0 to 15. And this value give the HP Type: I will take an example to understand in practice: I just catch this Magnemite, and I want to know what his HP Type is. In first, find the value of a, b, c, d, e and f: or Now, I have the value of a, b, c, d, e and f, I just have to fill the formula : HP Type = floor [ ( a + 2 b + 4 c + 8 d + 16 e + 32 f ) * 15/63 ] HP Type = floor [ ( 1 + 2 * 0 + 4 * 0 + 8 * 0 + 16 * 1 + 32 * 1 ) * 15/63 ] HP Type = floor [11,67] HP Type = 11 So, I look what is number 11, and it’s Electric. This Magnemite is HP Electric. In practice, to know what is your HP Type, you can use a calculator find on google : https://www.psypokes.com/dex/hp.php You will see a Base Power for Hidden Power given by the calculator, in previous generation, the Type was determinate by the IVs with a Mod 4 in the formula. In PRO, it fixes to 60, so you don’t need it. Or use the Calculator i made : http://fsogame.free.fr/tools/calchptype.php V. Percentage distribution of different variations of Hidden Power Now, you know what Hidden Power is and how recognize the HP Type, you want to chase a PKM with a Specific Type. But stop! You have to know some probabilities before spend some hours of farm. I can link you Bulbapedia with his Percentage distribution, but this one is wrong for PRO. Indeed, for official game, the IVs are from 0 to 31, in PRO, the IVs are from 1 to 31. It means the distribution odd-even is not equitable. So, the percentage distribution will not be the same. How can I calculate that? It’s easy, there are 2^6 = 64 different combination of HP Type, for each, I just have to calculate the probability and affect it to the Type: To resume the percentage distribution of different variations of Hidden Power : This distribution means that if you want to chase Magnemite HP Fire, you will catch only 6,04% of HP Fire when you will look in PC. Or, before you chase Bulbasaur H.A. HP Fire, you had to know that H.A. is only 5% and HP Fire is 6,04%, so only 0,3% of Bulbasaur will be H.A. HP Fire :devil: VI. The Odd/Even Method This part of the guide has one goal : make you gain time when you check your PKM. For each Type, I will explain a method to recognize it. No need to learn all in practice, you will learn only the method for the HP Type you want. But, this methods are not perfect, so i make a note for each: Method note: Good => This method can be used easy. Method note: Moderate => This method can be used but it's harder. Method note: Bad => This method need to use a calculator after. By the way, if you find a better method than the one i post, you can tell me. I am only human after all, i can need so help :) Before anything, I will take an example to explain how it works. Imagine I just catch 450 Magnemite (I did it in practice so it happens :p), I want to see what Magnemite are HP Fire. But I don’t want to enter all IVs in the calculator, what should I do? I will learn only this: How to use it? I will look 2 Magnemite : ATK + DEF= 8 + 29 = 37 = odd => Ok SPD = 24 = even => Ok SPATK = 18 = even => Ok SPDEF = 3 = odd => Ok hp = 27 => Ok So this Magnemite is HP Fire, it takes 3 seconds with only head. And my other Magnemite : ATK + DEF = 8 + 20 = 28 = not odd => Not HP Fire. It takes less than 1 second. So with the Odd/Even method, in 3 seconds, you will see for a PKM if he is HP Fire or not :y: It's nice but it's for a good method, why should i use a bad method? Even if a bad method is not perfect because you will have to use a Calculator, this method will reduce the number of PKM you will check. Imagine i want a PKM HP Dragon and i just catch 200 of this PKM, i don't want to check all. So, with the bad method, i will saw 8 combinations on the 64 combinations that can be HP Dragon. I will know that the 56 others combinations can't be HP Dragon so i can release this others combinations. 56/64 means 87,5% of PKM, so i only need to check 12,5% ! So, for 200, i need to check only 25 PKM in average, not 200. Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : Hidden Power : VII. Calculator Hidden Power on Excel I share the Excel i use for Hidden Power. When i chase a PKM with different HP Type possible, i prefer use Excel than an Internet Calculator. You can download it with this link: https://www.dropbox.com/s/f9bbnaqobwa89kc/CALCULATOR HIDDEN POWER.xlsx?dl=0 In the right top, you can click on download. If something is wrong with the Excel or the uploader, tell me. To use it, just fill cells with the IVs, my excel gives you the TOTAL 6 IVs and the Hidden Power Type: VIII. References Diabo123’s guide: https://pokemonrevolution.net/forum/topic/52838-url/ Bulbapedia Hidden Power (Move) : https://bulbapedia.bulbagarden.net/wiki/Hidden_Power_(move) Bulbapedia Hidden Power (Calculation) : https://bulbapedia.bulbagarden.net/wiki/Hidden_Power_(move)/Calculation HP Type Calculator : https://www.psypokes.com/dex/hp.php HP Type Calculator by Kaminokage : http://fsogame.free.fr/tools/calchptype.php Thanks you for reading, if you see some errors or want to add something to this post, don't hesitate to contact me :) And sorry for my english, it's not my native language :(
  3. I have created a spreadsheet that will calculate how long until certain time phases occur (Morning, Day, and Night), and what time that will be, in your local time or Poké Time. You either need to be logged into Google Drive to create a copy for personal use, or download some other spreadsheet software to create your own copy (e.g. Microsoft Excel). https://docs.google.com/spreadsheets/d/17Nl0X2xJuJnvzL-SgcgeIWqUtDlNwQxouEPbY2jFWpM/ Any suggestions for improving this would be appreciated.
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