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win streak based PvP reward system, PvE coins for participation in rankeds, balance of PvP/PvE coin shops


Luohan

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An idea to balance PvP reward system, PvP and PvE Coin Shops and motivate newbies to do some PvP as well.

 

At first I suggest adding both streak-based reward system for doing ranked battles:

extra PvP coins, money and super hard to get reroll item could be like this:

- 5 win streak = 5 extra PvP coins

- 10 win streak = 50k money

- 25 win streak = nature reroll ticket (tradable, or changable for IV reroll (2 for 1 as it works now).

This rewards should be cumulative, meaning if u hit 10 win streak u ll get 25 regular PvP coins (as it works now) + 5*5=25 extra coins for streaks of 5 + 100k money for double 10 streak and the nature reroll ticket, so in total 50 PvP coins, 100k and reroll.

 

Also to motivate players who has to get some experience the should be a participation reward system. I suggest to not give a PvP coins (they should be kinda exclusive for hard PvPers) and let players get extra PvE coins:

-participate in each 10 battles = 5 PvE coins

-participate in 50 battles = 15 extra PvE coins + 50k money

 

That should motivate a bit. Anyway it's important to keep this 10 min cooldown time after loging out the battle to prevent grinding coins this way.

 

Futhermore both coin shops should be remake. PvE coin shop should offer less exclusive mounts, clothes and synchronizable mons.

 

IMO PvE coins should contain:

- not legendary mounts and their shiny versions,

- tier 7 mons + keep rotom to make it worth doing for all players,

- 1% shiny chance mons,

- not exclusive clothes,

- held items and rerolls in proper price.

 

PvP coins shop should be much more exclusive and contain:

- legendary mounts (or their shiny forms),

- top tier syncable mons (froakie, chespin, others), can be an extra paid option for 100% hidden ability.

- 3% shiny chance mons,

- exclusive clothes (like pangoro set now),

- exclusvie, new items (the new one added to the game in future should be listed here), items like BMS or extra BMS (50% ha), etc - feel free to suggest.

- rerolls.

 

Keep in mind player who wins in PvP gains both rewards for win streaks and participation. That means doing 50 battles with single 10 win streak, 30 wins and 10 loses would be rewarded with:

40+10=50 PvP Coins

100k+50k+50k=200k gold

5*5+15=40 PvE coins

 

This should activate both fresh and old players to doing pvp. Current system is rewarding only the top 25 with amazing amout of coins, gives nothing to motivate newbies.

discord: luohan#1745

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A very nice and a well done display of an idea, but dont you think thist will crash the market? if its that ''easy'' earning pvp coins, life orb, band etc would be so easy to obtain = sell for 150k? + the extra cash for paticipate.

idk just a thought, i like the idea tho :)

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