Jump to content

Recommended Posts

Hey,

 

First off, apologies for the inconvenience. This issue is caused by the way the "crash protection" works. Essentially, the code keeps running if the player disconnects, but stops running if the server crashes. As it stands, what this entails is setting the cooldown after the battle has resolved (a server crash will lead to the battle function returning None, while a disconnect will return -1). However, it seems that in this case you were likely kicked before the server itself stopped running, leading to the code continuing to run as if you were disconnected. I know this isn't what you wanted to hear, but there's little we can do to remedy this situation.

 

Thanks for your understanding.

ohh thats sad to hear.. I was rushing so hard the lance boss and naero boss for daycare thing and server crash suddenly attack.

Welp seems I have to wait the 12 days, unfair tho ):

 

Thanks for answering and taking care to clarify my issue.

~Here goes nothinG~

×
×
  • Create New...