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Paralysis vs Speed Booster


Ta7esh

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Exaclty. But remember you always have a chance to be fully paralized.

 

Before, thunder wave was more op. 100% accuracy, and paralisis divided speed by 4, not by 2. xD

 

It was funny to see slowbros outspeeding weaviles. :v

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hahahaha i think it should be nerfed but its good to know how to get over paralysis, ive lost my sala to chancey due to paralysis 3 conesuctive full ones -_-

 

btw why was burn nerfed and poison stayed the same ?

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hahahaha i think it should be nerfed but its good to know how to get over paralysis, ive lost my sala to chancey due to paralysis 3 conesuctive full ones -_-

 

btw why was burn nerfed and poison stayed the same ?

 

While its not known for certainty why burn has gotten nerfed the main theory is likely because of scald, it is one of the most low risk high reward moves thanks of its chance to burn, anything that could learn scald now has a chance to heavily nerf pokemon/straight up deal with pokemon it shouldnt have any business in doing so, starmies could 1v1 ferros/ttars/brelooms, toxapex beating landos etc; while the nerf in the turn per turn damage doesnt seem that much it at least makes mons who have leftovers not be automatically on a timer thanks to it, tho i cant say i agree with the nerf, obviously burn is still pretty usefull since it halves the opponents attack but it takes a lot out of the reasoning in running moves like wow, all of this because of a water type move of all things, the problem isnt burn, its scald imo.

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While its not known for certainty why burn has gotten nerfed the main theory is likely because of scald, it is one of the most low risk high reward moves thanks of its chance to burn, anything that could learn scald now has a chance to heavily nerf pokemon/straight up deal with pokemon it shouldnt have any business in doing so, starmies could 1v1 ferros/ttars/brelooms, toxapex beating landos etc; while the nerf in the turn per turn damage doesnt seem that much it at least makes mons who have leftovers not be automatically on a timer thanks to it, tho i cant say i agree with the nerf, obviously burn is still pretty usefull since it halves the opponents attack but it takes a lot out of the reasoning in running moves like wow, all of this because of a water type move of all things, the problem isnt burn, its scald imo.

ah i see your point, btw i never knew that " burn reduces att "

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