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Re: Suggestion.

 

<t>1 useless because all pokemon are not so hard to encounter but the luck on getting the right IVs, nature and ability is.<br/>

2. Shiny have just another color, appealing for collectors mostly. With a lot of players the game could get cloggy.<br/>

3. That rules out one option of the pokedex, which was made in order to make the player explore all areas.<br/>

4. Guilds are planned.<br/>

5. Not sure what you mean, everything is random there<br/>

6. You can already buy a lot of tms and find them. Dropping tms isn't so good.</t>

It's not what you look at that matters, it's what you see.

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My Suggestion are

Add spawn pokemon example: common , uncommon , rare , Very rare , extremely rare.

Our spawn system is set on a similar way. However, the system won't tell you what rarity Pokemon is. It's the community that decides for that one, their experience, effort and such.

 

 

whenever someone find a shiny or extremely rare appear a warning to all know that the person found. so also helped discover faster hacker who uses

This would result in a spam and giving the message as a warning is not going to benefit finding cheaters.

and add one /pokemon to players know which Pokemon is in the area.

Currently you are able to see where that Pokemon can be found in Pokedex. However, we are about to introduce map viewing tool where users will be able to lookup the area, use fly on and others.

 

Battle with pokemons wild more fast.

We are considering making it slower plus when animations and effects comes in it will be slower you will just hardly notice that. I am aware it is blank currently.

 

 

Create Clans and add one or more areas with wars of clans with awards for winners, wars with more or lass 1 hour for day.

the clans has dominates the base winning one legendary of base later the clan winner the legendary all players of others clans on base are kiked to the Pc.

points where the clan that is in stand base domain to defend the base so that the other clan pass through the areas where winning players who are defending.

 

Guild system is yet to be done. Currently you have only old fashion system. However, we did discussed guild maps. Certain number of maps where people might be fighting for their teritory.

pokemons start with base stats and for you up stats of pokemon the player has train , each lvl the pokemon gained 3 tps- total points.

Pokemons Drop Itens and Tms. Example: clefairy is one fairy pokemons and drop tms fairy.

More money in battle with wild pokemons are very low.

There are Pokemon drops and Money you gain fainting wild Pokemon is often random.


As long as there are those that remember what was, there will always be those that are unable to accept what can be.

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