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windows 10

 

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\PROClient_Data\data.unity3d.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Jesse\Desktop\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Jesse\Desktop\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\GameAssembly.dll.new'.

File name: 'C:\Users\Jesse\Desktop\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

  • Administrator
windows 10

 

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\PROClient_Data\data.unity3d.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Jesse\Desktop\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Jesse\Desktop\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Desktop\GameAssembly.dll.new'.

File name: 'C:\Users\Jesse\Desktop\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object )<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

 

Hi @Trexxenn

 

I'm sorry for the inconvenience.

Could you please tell me if you are running a 64bit or 32bit version of Windows 10 and what is the antivirus that you are using?

 

Looking forward to your reply, have a wonderful day !

image.gif

 

Please do not contact staff members for private support

Share your questions on the forums as they could be useful to others

Hi @Trexxenn

 

I'm sorry for the inconvenience.

Could you please tell me if you are running a 64bit or 32bit version of Windows 10 and what is the antivirus that you are using?

 

Looking forward to your reply, have a wonderful day !

 

thanks for getting back to me. ive tried both versions of the game 32 and 64 and both do the same error, i'm also not running any antivirus software.

i tried a few various fixes to threads that looked similar and came out with the same result of the 'something went very wrong' popup after loading the game. here is a new patchererror report.

 

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\Pokemon Revolution Online\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\Pokemon Revolution Online\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Jesse\Downloads\Pokemon Revolution Online\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\Pokemon Revolution Online\GameAssembly.dll.new'.

File name: 'C:\Users\Jesse\Downloads\Pokemon Revolution Online\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\Pokemon Revolution Online\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Jesse\Downloads\Pokemon Revolution Online\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

Here is the most recent with all the tinkering I've been doing trying to fix the gane.

Windows 10 64-bit

Game Folder installed to: This PC/C:/Users/MyName/Downloads

Windows Defender is the only Antivirus I have

This is the most recent PatcherError log:

 

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\GameAssembly.dll.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\GameAssembly.dll.new'.

File name: 'C:\Users\Jesse\Downloads\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Jesse\Downloads\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Jesse\Downloads\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\PROClient_Data\data.unity3d.new'.

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)

--- End of inner exception stack trace ---

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\PROClient_Data\data.unity3d.new'.

File name: 'C:\Users\Jesse\Downloads\PROClient_Data\data.unity3d.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

---> (Inner Exception #1) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\GameAssembly.dll.new'.

File name: 'C:\Users\Jesse\Downloads\GameAssembly.dll.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

---> (Inner Exception #2) System.IO.FileNotFoundException: Could not find file 'C:\Users\Jesse\Downloads\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'.

File name: 'C:\Users\Jesse\Downloads\PROClient_Data\il2cpp_data\Metadata\global-metadata.dat.new'

at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)

at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)

at ClientPatcher.Form1.<>c__DisplayClass13_0.<Stage1>b__0(PatchManifest entry, ParallelLoopState state)

at System.Threading.Tasks.Parallel.<>c__DisplayClass17_0`1.<ForWorker>b__1()

at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask)

at System.Threading.Tasks.Task.<>c__DisplayClass176_0.<ExecuteSelfReplicating>b__0(Object <p0>)<---

 

One or more errors occurred.

mscorlib

at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)

at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)

at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)

at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`2 body)

at ClientPatcher.Form1.Stage1()

at ClientPatcher.Form1.ExceptionWrapper()

 

Please get back to me at your earliest convenience I am dying to play this again I heard there is so much new stuff added since I last played.

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