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I mean. legendary pokemon essentially serve the purpose of a loyalty reward. I would rather have a mew after 225 hours than 50k pokedollars or whatever. Having arbitrary monetary rewards for hitting hour requirements doesn't really make sense in my opinion. PRO already has good progression with rewarding players the longer they play. Not needed.

 

 

 

 

because PRO is not like every other MMO Game...

 

In my opinion its not needed.

 

You will get so much stuff during your journey , that we already have a item recycler ingame because long time players easily have 100x of for example evolution stones and other stackable items.

 

I would support the Login Bonus to keep espacially new players "longer to the game" but u shouldnt give players to much rewards all over.

 

I would not be hyped if i know that i will get for example 50k if i hit 500 hrs.

 

Able to battle new bosses and catch legendaries should be enough of a reward to players.

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