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pvp bugs

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Sturdy doesn’t work for Bold Magnezones

 

Hyper Beam damage is bugged and does not do full damage

 

Scarfed Garchomp is sometimes slower than it should be

 

Baton Pass with Scizor sometimes gives the Baton Pass Clause error when sharing only one stat, i.e. double swords dance. Having done SD and waiting one turn after another move the baton pass fails. I presume that Sunny Day counts as a stat booster

 

Focus Sashes do not work with Scizor

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Sturdy doesn’t work for Bold Magnezones

 

Hyper Beam damage is bugged and does not do full damage

 

Scarfed Garchomp is sometimes slower than it should be

 

Baton Pass with Scizor sometimes gives the Baton Pass Clause error when sharing only one stat, i.e. double swords dance. Having done SD and waiting one turn after another move the baton pass fails. I presume that Sunny Day counts as a stat booster

 

Focus Sashes do not work with Scizor

Hello @sehuno,

 

I am not sure what you base this on, but if all of these pvp bugs are occuring, could you please record it and show them to me?

I am asking because I just tested it myself and none of these bugs seem to be the case.

 

Made the following conclusions out of me testing:

- Focus sash works fine on Scizor, you still survive with 1 HP.

- Scarf Garchomp didn't fail out of the 10 times used

- Sturdy works on any nature Magnezone as it should

- Using the Showdown Calculator it seems to me that Hyperbeam is doing the right amount of damage

- I had no problem Baton passing with Scizor

 

So please show me some kind of evidence that it isn't working for you, because that would mean there is a bug somewhere.

Looking forward to hear from you.

 

Kind regards, Contrary

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