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When Server is Full..

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I'm wondering to the Developers code a Message Box to Open when a User try to Login within Server is Full.

Since after try to login, only "Logging in..." appears, and disappears after some seconds. No other message is given.

Also if try to click Login Again, can't login. Only closing Client and Opening again and Check if is not full.

 

Some Ideas:

1. Display Message if Server is Full

2. Update after a Timer the Online Users Count (only updates if close client and open again)

3. Do some Queue System, (Like Ragnarok, when server is full appear a dialog box saying "Do u want enter in Queue")

3.1 You can choose Yes or No, when No the Connection Attempt Stops, and the Client rollback to Original Login State (waiting user Input (Login, Credits, Options, Close).

3.2 If Yes, appear a dialog box showing "You're 3th from XXth Users in Queue.. Calculated Time to Enter: XXh:XXm:XXs (If you do some Inference and collect how many time usually some user keep logged in at PRO, (i think PRO already connect at logon and logoff) to "guess" how many time user need wait..

3.3 User can Cancel Queue any time.

3.4 I Really Like the AFK Disconnect Timer, People say "why disconnect when afk" people being egoist. Need to think if you're not playing other people wanna play, maybe.

4. Why if server is full, you can't click again to Login? The Connection Attempt isn't Closed?

we already have a login queue.

 

also, look in the top right of the screen. theres a server user count.

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Yeah i know. But weirdly the count doesn't update... Only when close client and open it again. Or the client amount didn't changed haha.

 

Or the number changed i didn't noticed.. Or to the number update take a while.. What else.

 

Thanks for answering xD

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