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Coment idea plz...have browser games use this system and is fun !!!

 

 

 

 

:[Normal Psyduck] Normal pokemon do not have any special ability.

:[shiny Psyduck] Shiny pokemon have 25% more HP.

:[Dark Psyduck] Dark pokemon have 25% more attack power.

:[Ghostly Psyduck] Ghostly pokemon can scare the opponent. (this is similar to flinching)

:[Metallic Psyduck] Metallic pokemon are immune to status ailments (e.g sleep,burn,freeze, poison etc.)

:[shadow Psyduck] Shadow pokemon disable the ability of Metallics and Ghostlys. (i.e, Ghostlys cannot make Shadow pokemon flinch. Shadow pokemon can cause status ailments to Metallics pokemon).

:[Mirage Psyduck] The ability of Mirage pokemon changes depending on the opponent pokemon's class. 20% more attack against Dark. 35% more attack against Chrome. Gains 20% HP against Shiny. Copies the ability of Ghostly and Metallic pokemon when fighting against them. On facing Shadow pokemon, it transfers all its ailments to the opponent (if your pokemon is poisoned, it heals itself and poisons the opponent). Mirage pokemon lose 10% health against normal pokemon.

:[Chrome Psyduck] Chrome pokemon get 35% more HP. And 50% higher chances of a critical hit.

:[Negative Psyduck] Negative pokemon will have inverse type matchup in regular battle. And regular type matchup in inverse battle.

:[Gold Psyduck] More 15% all stats.

:[Prime Psyduck] Can learn any atk.

 

:etc: More work for Adm's and Gm's = More fun for us :Crazy:

 

108222 Coment idea plz...have browser games use this system and is fun !!!

 

 

 

 

:[Normal Psyduck] Normal pokemon do not have any special ability.

:[shiny Psyduck] Shiny pokemon have 25% more HP.

:[Dark Psyduck] Dark pokemon have 25% more attack power.

:[Ghostly Psyduck] Ghostly pokemon can scare the opponent. (this is similar to flinching)

:[Metallic Psyduck] Metallic pokemon are immune to status ailments (e.g sleep,burn,freeze, poison etc.)

:[shadow Psyduck] Shadow pokemon disable the ability of Metallics and Ghostlys. (i.e, Ghostlys cannot make Shadow pokemon flinch. Shadow pokemon can cause status ailments to Metallics pokemon).

:[Mirage Psyduck] The ability of Mirage pokemon changes depending on the opponent pokemon's class. 20% more attack against Dark. 35% more attack against Chrome. Gains 20% HP against Shiny. Copies the ability of Ghostly and Metallic pokemon when fighting against them. On facing Shadow pokemon, it transfers all its ailments to the opponent (if your pokemon is poisoned, it heals itself and poisons the opponent). Mirage pokemon lose 10% health against normal pokemon.

:[Chrome Psyduck] Chrome pokemon get 35% more HP. And 50% higher chances of a critical hit.

:[Negative Psyduck] Negative pokemon will have inverse type matchup in regular battle. And regular type matchup in inverse battle.

:[Gold Psyduck] More 15% all stats.

:[Prime Psyduck] Can learn any atk.

 

:etc: More work for Adm's and Gm's = More fun for us :Crazy:

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I've seen this idea before; it's from the hundreds upon hundreds of generic browser based pokemon games, where IVs, EVs etc are not implemented, so in order to fix this, the devs just brought in ideas about fakemons.

This isn't the case in this game, and is certainly not needed.

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