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Why isn't the Rated PVP system updated?


Fairview

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I always hear from PvPers that the rating system that we have is outdated, unfair, and crap. If PRO is focusing on PvP as they have been, why not change the system to something better like Showdowns system? I don't think it's that much to ask for. I personally would like to see this so I don't see so many PvPers tilt from losing and just never end up PvPing again for months.

A huge issue I'm seeing as well is alts. People are using alts to bring down the ratings of higher rating players. People shouldn't lose more points because they're battling a player who's main is higher rated but is playing on their alt afterwards with 1 rating.

My bad didn't realize an elo system was on the to-do list.

The alts are still an issue. I don't see any reason why alts should be usable in Ranked PVP, and obvious reasons why they shouldn't.

Edited by Fairview
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+1

Another issue is the number of players. The gold server is kinda "dead" right now, and I usually have to queue at least 2 or 3 times to find a PvP ranked game, especially during the night. (around 1:00 or 2:00 AM GMT+2)

In top of the issue I mentioned above you can add the alt sniping which is mainly caused by the awful win / lose ratio (as an example, losing a game above 400 rating against a 0-50 rating will makes you lose ~30 rating. A win against 0-50 rating gives you 3 rating.

Quick maths = above 400 points, one loss is equal to 10 wins, which is absurd. We could say that battling others high rated players might compensate that but most of them stop playing after reaching a "safe" spot.)

 

These are the mains reasons of why the PvP system is really bad right now, imo.

 

I would love to see a real MMR system in PRO, using your win/lose ratio first over your rating and including the winstreaks, etc.

I'm not sure removing the alts from PvP is the right answer, alt spining has always been a thing and as far as I know it's legal. (the main problem is the huge rating loss you'll get if you lose against an alt)

Another suggestion would be to merge PvP queues from both servers, but i'm almost sure that the servers couldn't handle it atm.

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