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Guild Perks and more

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I have been thinking about this since I joined a guild in the Blue server and I think Guild perks are a good idea seeing it will give the Guilds more value then just a group of friends comming together to see eachother online or talk to eachother you can just as easy make a differend chat and all join that one (I know there is no real privacy that way but still same as a guild full of friends)

 

Also what I heard from my friend who made the guild he could not give anyone Admin to help him manage the guild (could be he just didnt see the option)

 

perks I suggest:

 

5-10% extra Exp (needs to be earned/bought)

5-10% extra Money (needs to be earned/bought)

Rare encounter rate increase (by a small amount)

Something like Guild bank (for pokemons that you wanna give away in a guild event or something like that)

 

If other people have suggestion for guild perks feel free to say so :) and tell me what you think about this idea? something you would agree with if not why?

 

I dont know if anyone els suggested this but couldnt be asked to look through all those 80 pages :P

 

Edits:

 

Ideas by other people:

Add guild ranks

Guild base where the admins can decorate themselves

 

Guilds VS Guilds in a Tournament mode(could be that its already in but then again didnt read the whole forums to much reading)

if they ever add Double Battles, one of the guild perks could be battling along with a guild member to gain more exp :Smile:

Streaming PRO on https://twitch.tv/andymcnab7

check it out :)

 

[highlight=orange]My fav team :)![/highlight]

 

sceptile.gifnidoking.gifalakazam.gifazumarill.gifampharos.gifumbreon.gif

 

i9sGdRr.png68JZ0SX.png

It would also be fun if lall guild could create their own costum suits ^^ I agree with this suggestion and i think it is planned for the future, but not a priority at the moment

129582 if they ever add Double Battles, one of the guild perks could be battling along with a guild member to gain more exp

 

Exp abused, so no.

  • Author
129612
129582 if they ever add Double Battles, one of the guild perks could be battling along with a guild member to gain more exp

 

Exp abused, so no.

 

Kinda true but I dont think my idea for about 5-10% increased exp with a guild perk is not really a exp Abuse

I really like that idea.

A shop ingame, maybe, where you can increase the rate by %?

(Let's say, the guild starts without any %, but can increase when the member pay for it, for a maximum of 10% Exp for example)

This way, we could earn those perks.

Be the change, that you wish for this world." - Mahat Maghandi

I for my part, smile. Everyone needs a cheerful smile from time to time.

129620 pengin wrote:

Source of the post

andymcnab wrote:

Source of the post if they ever add Double Battles, one of the guild perks could be battling along with a guild member to gain more exp

 

 

Exp abused, so no.

 

 

Kinda true but I dont think my idea for about 5-10% increased exp with a guild perk is not really a exp Abuse

 

Nope, I was referring to Andy

129567perks I suggest:

5-10% extra Exp

5-10% extra Money

Rare encounter rate increase (by a small amount)

Something like Guild bank (for pokemons that you wanna give away in a guild event or something like that)

1/ neutral

2/ neutral

3/ No plz no to encounter rate

4/ Yup that's good idea

129567 I have been thinking about this since I joined a guild in the Blue server and I think Guild perks are a good idea seeing it will give the Guilds more value then just a group of friends comming together to see eachother online or talk to eachother you can just as easy make a differend chat and all join that one (I know there is no real privacy that way but still same as a guild full of friends)

 

Also what I heard from my friend who made the guild he could not give anyone Admin to help him manage the guild (could be he just didnt see the option)

 

perks I suggest:

 

5-10% extra Exp

5-10% extra Money

Rare encounter rate increase (by a small amount)

Something like Guild bank (for pokemons that you wanna give away in a guild event or something like that)

 

If other people have suggestion for guild perks feel free to say so :) and tell me what you think about this idea? something you would agree with if not why?

 

I dont know if anyone els suggested this but couldnt be asked to look through all those 80 pages :P

 

1. Exp abuse. No.

2. Money abuse. No.

3. No, against the game logic.

4. Yes.

 

But I suggest also to insert inside guild ranks, e.g. to make rectuiters, but what I think it's a must, it's to, at least, double the cap limit of the guild. 50 players is way to low. We do need at least tu double that number.

From 2015: I'm still here

If they were to add guild perks, that's just forcing people who don't want to join a guild to join one. So sorry, but it's a horrible idea.

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