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I see a lot of talk on PRO about the competitive aspect, however, is that all about a MMO ?

 

 

From what I have seen yet, there is very little social interaction outside of those that are purely pragmatic (trading, questions, rating...). For now the only points of playing PRO rather than the solo games are : the story is more challenging (could as well just be a rom if it was not for the pvp...), and that you don't need a 3DS. Isn't the point of MMO's also socializing ? And I guess that's the reason why you're making guilds. However, how will guilds build ? Because for now I just see the guilds being motivated by competitive reasons (trading pokes and information, maybe trying to be the best guild). I don't see how there could be an actual social guild.

 

Now to the point : where can people socialize ? In France, in the 60's iirc, was this big project of housing thousands of people. They build thousands of flats in the suburbs of Paris. Guess what they forgot ? Places for people to socialize. (Well that's how the "halls culture was born, because that's the only place where they could). You can't expect people to stay in uggly, closed, non practical Pokecenters to chill and talk.

 

So, why not make (and advertise) sorts of "cafes" where people can stop and chill, talk, well, socialize, the nature of it can be discussed, but I feel like PRO would profit from a socializing zone.

 

This is saddly the number one reason why I've stopped playing every F2P MMO after 3 weeks.

 

EDIT : I figured out I was very vague so I'll add suggestions as to how it could look : for example, different rooms with vague themes so that people gather by interest, maybe some rooms where there would be mini games (would take some time to code maybe however), like a forum, but in real time... Since the Discord is so dead.

Well there could also be raids but they would be a pain in the ass to think and code

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Maybe expand on the guild system and aspect by adding customizable guild halls or custom lands you can create. Mini games that require group effort (remember Muffet/Sparkly made a suggestion relating to this)

Though with this, we are going need a lot of work to keep the server actually stable

That sounds fun. However, with the actual Local channel, it would be hard to follow the conversation(s), as there are all channels mixed up in this one, unless you delete all of them (as just unchecking them does remove the channels tabs but the messages of those chans still show up in the Local tab)

 

But, if it's ever added to the game, I'd definitely try it out :p

 

Back in my early days on this game, I bonded to quite a few people met via the French channel, but since this channel became official and the player base grew a lot, there are just too many people, therefore it's a bit harder to really get to know each other imo

Why would people go to these cafes? I think you have a misunderstanding of how social interaction in MMOs works. People won't waste their time standing in a room with nothing to do. If you want to improve social interaction you need to give people a reason to interact.

 

The biggest problem is there is no real reason to interact with other players right now. If they added something like 2 person double battles then it would give you a reason to make social connections with other players. Also, the chat functions in the game are really bad currently. The local chat channel gets spammed by every chat channel you are a member of, so it's unusuable. Custom chat channels are unusable because they get deleted when the people using them log out. Also it's kind of annoying that PMs appear in a pop up in the middle of the screen.

 

Rather than creating areas for you to socialise, they should improve the chat functions so it's easier to interact with other players when playing the game.

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