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Mew/Celebi not giving a sense of progress? Lol

 

You do realise your idea eventually amounts to the same thing. You get it and are done.

 

Next thing you know will be suggesting for characters to gain stats and perks, oh wai..

 

I don't think this is the mmo for you if that is what you need to have fun in a Pokemon game.

I don't care for this idea. You get a sense of progress in pokemon games from completing your pokedex and working on eV trained teams with good ivs. On every pokemon game I've ever played I've looked to completing the pokedex with level 100s from every evolutionary tree as my end point. I sincerely doubt you have every single pokemon with max ivs and great evs so you still have progression you can make in the scope of the actual game.

 

Not to mention, increasing walk speed etc wouldn't be a good idea. I'd like to see a tricks bike and a speed bike eventually, and running shoes, but I'd rather have more regions to explore and I'm fairly sure that is what they're working on now.

 

If you want any more sense of progression I'd have said titles is a great idea, and that a clothing/mounts shop which gains inventory based on pvp wins, pokedex collection, time played and money donated could be cool. All the outfits would need to be non transferable but it'd be cool to have a shop that gets more options as you get more badass. I'd maybe start the first items there at $30 donated, 151 pokemon caught, 250 hours gameplay and 50 ranked pvp wins.

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