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remove yen loss on defeat/DC

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how it is:

when you loose a battle with a npc, or dc you loose yen

 

how it should be:

when you loose a battle with a npc or DC you should not looose yen.

 

the reasoning for this is economic. the more yen you have the bigger the loss. this makes yen a poor investment as a shitty internet provider or bad rng can make you loose a lot of money. it encourages player to use items or pokemon as currency instead of yen as they can not be lost.

 

this creates a market where everything is traded for goods instead of cash and where valuables are hard to break up into smaller currency's. you cant very well buy a tm you need with a shiny, so you have to convert the higher value currency into a a large amount of smaller value currency to buy the item. these extra steps make it much more difficult to trade between players and convert currency's. when you need to convert a currency you first have to find someone with that currency that wants what you have. then agree on a price, which you will likely loose a % of the value as the 3rd party wants to make a profit, and you are the person who needs to make a deal. if you need to go through multiple levels of currency it takes even longer and you loose a higher % of the total value to middle men. this creates a depression and a market where high value things are traded, but low or middle value things are rarely traded and often in bulk.

 

the obvs answer is to promote yen as a currency. only way to do that is remove the penalty.

Guess what?

 

Its an MMO, and you will be penalised for losing. Thats just how it is. Want to not lose money? Dont lose.

 

Also, a DC should make you lose money...and if it doesnt, that is a great idea thank you :)

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Guess what?

 

Its an MMO, and you will be penalised for losing. Thats just how it is. Want to not lose money? Dont lose.

 

Also, a DC should make you lose money...and if it doesnt, that is a great idea thank you :)

 

i dont think thats a great idea, only if u are allowed to somewhere bank money. my internet just sucks atm and i got a dc from time to time, and im running around with a lot of cash. that would make me loose like 100k per dc, thats a pretty efficient way to piss off your playerbase tbh

Haven't reached so far in the game where losing money is an issue for me, since I don't have too much to begin with but I am handling it just fine. But it does troublesome. Having a bank sounds good to solve this problem. Either that or

make npc take double of amount the money they would have normally given to you, from you instead. Or something like that.

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