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1. Goal: to promote and encourage pvp in PRO, also partially introducing new form when applicable. Also encourage already safe laddered player to continue pvp.

 

2. Execution: Staff members (preferably PvP Coordinator) will be using their Staff account and join both servers normal ranked and random ranked PVP queue, the time is predetermined and will be announced beforehand (on weekend for example)

 

Staff can use themed team corresponding to the current event (I.e HLW, Summer, Mono type, UU, RU...), can also use mon that going to be released soon (like Corviknight), switching team as much as they want, as long as it's still following PRO pvp rules

 

3. Reward:

- During such period, player who found and beat Staff will get their regular rating, plus additional PVP coin/ PVP Token. There will also be ranking for who beating them the most with certain rewards (pvp chest/ token etc..)

 

- Participating Staffs have their own ranking record too, who beat the most player will be rewarded.

 

4. Management

To not affecting the actual ladder, Staff rating will be reset before the 'annual reward claiming time', player who wins against them gets regular rating (plus addition pvp coin/ token), while losing against Staff won't be decreased rating (it's to promote the pvp scene after all, so it's like a gift matching Staff)

 

 

This is just a draft idea, there's balancing things need to be discussed, but in overall, I think this is a feasible one.

Edited by Mingrenpro
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https://pokemonrevolution.net/forum/topic/267417-pvp-event-boss-hunt/
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