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Fishing System


Akumadestroier

  

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PRO could have a model more dynamic of fishing? Having a little more 'interactive', I confess that the fishing system is very monotonous (and gets to be annoying). But I see that most (if not all) games of Pokémon have the same "logic" of fishing. Seeing some other games (not Pokemon games) that have the fishing system is more interactive. As an example Aura Kingdom fishing system. I'm just saying PRO could make use of the logic of some other games that have such a system so that players have a better experience, thus escaping the monotony.

That was just something that popped into my head.

 

Fishing on Aura Kingdom

 

Sorry for the English mechanic, I'm using the google translator.

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