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Hello,

 

I would like to suggest an improvement regarding the PvP matchmaking system.

 

Currently, matchmaking can only be started inside a Pokécenter, and once it is activated, the player cannot move. This feels quite restrictive and limits the overall experience.

 

It would be great to have more freedom, for example:
*Allow players to start matchmaking from anywhere in the game
*Let players move freely while searching for a match
*Possibly continue normal gameplay (walking, exploring) during queue time

 

This would make PvP more dynamic and

enjoyable, especially during long queue times.

 

Thank you for considering this suggestion !

Main reason is interupted gameplay. You could be doing something important like hunting and you find a match. What happens to the pokemon you encounter? Its a waste of time for the devs to figure something like that out and then code it. 

Links (Click me)

Cody's Junkyard

Juicybois

Copy_of_Copy_of_CODYFUL1.gif.eab35cb4da77c7845bf5f6332024ea70.gif

  • 3 weeks later...

-1

I’m not entirely sure, but I think the reason players cannot move or perform other actions while in queue is to avoid conflicts with in-game events.

For example, if you are walking through grass while in matchmaking queue, you could trigger a wild encounter and then immediately get matched for a PvP battle. What should happen in that case?

You might say the encounter could simply count as running away, but what if that encounter was a rare shiny Pokémon? Then players would understandably complain that they lost a valuable encounter because of the matchmaking system and ask for reimbursement or compensation. That would create unnecessary issues for both players and staff.

So while the suggestion sounds convenient, it could lead to many complications.

Also, while waiting in queue, you can already access the PC. Beyond that, I’m not sure what additional activities would be necessary during matchmaking.

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