Azkarel Posted July 20, 2016 Share Posted July 20, 2016 Ill try to keep it short: There would be a system where you can make your own base(For your guild, obviusly) and making this would cost $$(1m++, it needs to be a very end game objective for guild cooperation, maybe 10m so everyone on the guild has to contribute to be eligible to enter the ladder guild system?, need suggestions here) After making your base you will be able to participate in the guild ladder system, where you can "raid" other guild's bases and if you beat their base you will win points which are going to show on the guild ladder system, the base would cost a lot of $, and winning points on the ladder system will let you get items for your base(decoration) to show your dedication, also, you will get ranked as a guild. Obviusly this need a lot of work, and a lot of things to add, but this is the initial suggestion and i plan on making a very detailed edit on this post after your criticism, so we can make this a better suggestion. Edit 1: Maybe on the guild base, after beating a lot of other guilds and earning points you could be able to buy a spawn zone(having the same rarity of other zones, but on your own base so you dont have to travel, i.e: having route 104 on your base on kanto, so you dont have to go to hoenn) Edit 2: Im having trouble on the guild ladder system, thinking about it, to raid a base there would be a queue system(like for individual ladder) and you will enter with 3-6 members of your guild, then get in queue and if another guild is in queue you will be put in your/their's base and will be fighting eachoter, whoever wins gets the points(Needs suggestions here) Edit 3: So thinking about it, guild bases would be the start for this, and you can have decorations for them, the problem is that without the guild vs guild system there would be no points to get via pvp, so maybe there should be guild quests(where every member contributes with X points) and your reward would be guild points(GP) and with these you could buy decorations, also, you could buy guild zones(route 1xx i.e, or a direct transport to that route and viceversa) Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/ Share on other sites More sharing options...
Dsikk Posted July 20, 2016 Share Posted July 20, 2016 Re: Guild vs guild + guild ladder system <r>Bump <E>:Heart:</E></r> Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217518 Share on other sites More sharing options...
Rainhero Posted July 20, 2016 Share Posted July 20, 2016 Re: Guild vs guild + guild ladder system <r><QUOTE author="Azkarel"><s></s><POST content="213810"><s></s>213810<e></e></POST> Ill try to keep it short:<br/> <br/> There would be a system where you can make your own base(For your guild, obviusly) and making this would cost $$(1m++, it needs to be a very end game objective for guild cooperation, maybe 10m so everyone on the guild has to contribute to be eligible to enter the ladder guild system?, need suggestions here)<br/> After making your base you will be able to participate in the guild ladder system, where you can "raid" other guild's bases and if you beat their base you will win points which are going to show on the guild ladder system, the base would cost a lot of $, and winning points on the ladder system will let you get items for your base(decoration) to show your dedication, also, you will get ranked as a guild. <br/> <br/> Obviusly this need a lot of work, and a lot of things to add, but this is the initial suggestion and i plan on making a very detailed edit on this post after your criticism, so we can make this a better suggestion.<br/> <br/> Edit 1: Maybe on the guild base, after beating a lot of other guilds and earning points you could be able to buy a spawn zone(having the same rarity of other zones, but on your own base so you dont have to travel, i.e: having route 104 on your base on kanto, so you dont have to go to hoenn)<e></e></QUOTE> Hmm very interested in this idea. Like you said I'm sure it would be a lot to implement and probably more complicated than we expect but the overall general idea of this is very interesting to me. You have my support. <E>:y:</E></r> Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217519 Share on other sites More sharing options...
Madben Posted July 20, 2016 Share Posted July 20, 2016 Re: Guild vs guild + guild ladder system <r>Yeah! Total agree with you! The guild system right now is totally basic guilds and are supposed to fun and rewarding end game players. Or we could go to our guild HQ by subway for free. Cheers mate! <E>:Angel:</E></r> If you love foxes, we might get along :V Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217520 Share on other sites More sharing options...
Acello Posted July 20, 2016 Share Posted July 20, 2016 Re: Guild vs guild + guild ladder system <t>Been suggested many times in the past, but I have always supported this kind of idea. <br/> It takes time and not in the top-priority list, but I hope this kind of idea gets implemented soon,.</t> Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217521 Share on other sites More sharing options...
Sharlank Posted July 20, 2016 Share Posted July 20, 2016 Re: Guild vs guild + guild ladder system <r><QUOTE author="Deidara7"><s></s><POST content="213826"><s></s>213826<e></e></POST> Been suggested many times in the past, but I have always supported this kind of idea. <br/> It takes time and not in the top-priority list, but I hope this kind of idea gets implemented soon,.<e></e></QUOTE> ^ would be really interesting indeed :P</r> Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217522 Share on other sites More sharing options...
Azkarel Posted July 20, 2016 Author Share Posted July 20, 2016 Re: Guild vs guild + guild ladder system <r><QUOTE author="Deidara7"><s></s><POST content="213826"><s></s>213826<e></e></POST> Been suggested many times in the past, but I have always supported this kind of idea. <br/> It takes time and not in the top-priority list, but I hope this kind of idea gets implemented soon,.<e></e></QUOTE> Yeah i thought it has been suggested before but on this post <URL url="https://pokemonrevolution.net/forum/viewtopic.php?f=7&t=35832"><LINK_TEXT text="https://pokemonrevolution.net/Fo ... =7&t=35832">https://pokemonrevolution.net/forum/viewtopic.php?f=7&t=35832</LINK_TEXT></URL><br/> there was nothing related to guilds, so why not make one big suggestion about guilds to get into that post :p</r> Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217523 Share on other sites More sharing options...
Gaiusmaximus Posted July 20, 2016 Share Posted July 20, 2016 If it would cost that much (10 m+) it should have some preeeeety good rewards. Some suggestions : Private hunting zone that changes pokemon type everyday where we can catch easier hidden ability pokemon with at least 1-2 perfect iv stats. Guild house daily quests with guild points as rewards that can be redeemed for pokeballs, supplies, tms even pokemon exp/ev. Guild raid: Since it would take combined effort to beat and would be tough it will give rare epic poke as reward Guild vs Guild pvp: Ladder with rewards at the end of the month for the higher ranked guilds All these rewards can be additive for leveling up the guild house, for example: Guild house lvl 1 gives daily quests, Guild house lvl 2 gives private zone etc. (with scaling cost ofc like 5m for lvl 1, 10m for lvl 2). For higher lvl Guild houses the rewards can be doubled ( Guild house lvl 5 gives 2 private zones with even better pokemon- would cost like 30m). Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217524 Share on other sites More sharing options...
Azkarel Posted July 21, 2016 Author Share Posted July 21, 2016 214082 If it would cost that much (10 m+) it should have some preeeeety good rewards. Some suggestions : Private hunting zone that changes pokemon type everyday where we can catch easier hidden ability pokemon with at least 1-2 perfect iv stats. Guild house daily quests with guild points as rewards that can be redeemed for pokeballs, supplies, tms even pokemon exp/ev. Guild raid: Since it would take combined effort to beat and would be tough it will give rare epic poke as reward Guild vs Guild pvp: Ladder with rewards at the end of the month for the higher ranked guilds All these rewards can be additive for leveling up the guild house, for example: Guild house lvl 1 gives daily quests, Guild house lvl 2 gives private zone etc. (with scaling cost ofc like 5m for lvl 1, 10m for lvl 2). For higher lvl Guild houses the rewards can be doubled ( Guild house lvl 5 gives 2 private zones with even better pokemon- would cost like 30m). Thats already on the post but you made it clear! :) *edit* : But the private hunting zone would be a fast transport to any route on the map, this way the advantage is having fast access to the route you want to catch a poke instead of having a big advantage over other players Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217525 Share on other sites More sharing options...
Pengin Posted July 21, 2016 Share Posted July 21, 2016 guild base is already something that is plan for future, with quest given by NPC base Link to comment https://pokemonrevolution.net/forum/topic/33664-guild-vs-guild-guild-bases/#findComment-217526 Share on other sites More sharing options...
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