Valanir Posted July 23, 2016 Share Posted July 23, 2016 Ok, this comes to my mind every time I battle any npc more than tirst time. To be honest - when I finish kanto and johto with pokemons about L90, I definitely dont want to battle through world and L16 caterpies and another trash. And again... And again... And again everytime I go through world to get somewhere and every stupid npc is stopping you... And again... And again... So the idea is simple - do a VS. Seeker item with the similar function as in FireRed/LeafeGreen. No NPC will battle you automatically, when beaten for the first time .. but you can activate this item for random activation of npc to battle Alternatively (because this would probably mean some hard development), there can be NPC called for battle by talking to them after their cooldown, but withoutthey stopping you for battle Thanks :) Link to comment Share on other sites More sharing options...
Hakunon Posted July 23, 2016 Share Posted July 23, 2016 They announced they were doing this for the future, but they have to code the npcs one by one and are focused on more important bugs. But yeah i'm hoping this is true even if it takes some months. x-x Link to comment Share on other sites More sharing options...
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