New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
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New Mauville - gate won't open
Hello, I have ran into an issue with a gate in new Mauville. I have defeated all the team Aqua/Magma members, but the gate to the northen part will not open. I have also found a map chunk, that pusshes you away (do not know, if it is related somehow with the gate, like hidden switch). I have also searched (hopefully) every crate or object for switches. I have also looked at some walkthrough, where the gate was opened after defeating lastest team aqua member. On that walkthrough, it awas also Pulse and Minun poke-npc wandering around the powerplant, here they are also missing. And the last gate near entrance will not also disapper after team magma/aqua members are defeated... So .. is it a bug, or something has changed and I am missing something? Thank you :) EDIT: Thanks for help, mystery man, the location has been re-set for me, pulse and minun spawned, hidden switch spawned. Thank you :)
- Word football
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Word football
Okey, now I see, my bad - in our language this word is the same except the length mark over the "e", but different pronounciation adds one more syllable... Never mind, going on .. Nestor
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PRO health bar logic :^)
HP numbers would be great to add as in gameboy games are present
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Word football
X Eruption X Nice word, could have been a point for you, but ... Gondolier was mine ... but eruption is divided to syllables like e-rup-tion, not er-up-tion ... so ... invalid move, waiting for another word for Gondolier but correct me if I am wrong ...
- Word football
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VS. Seeker
Ok, this comes to my mind every time I battle any npc more than tirst time. To be honest - when I finish kanto and johto with pokemons about L90, I definitely dont want to battle through world and L16 caterpies and another trash. And again... And again... And again everytime I go through world to get somewhere and every stupid npc is stopping you... And again... And again... So the idea is simple - do a VS. Seeker item with the similar function as in FireRed/LeafeGreen. No NPC will battle you automatically, when beaten for the first time .. but you can activate this item for random activation of npc to battle Alternatively (because this would probably mean some hard development), there can be NPC called for battle by talking to them after their cooldown, but withoutthey stopping you for battle Thanks :)
- Word football
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Rate The Signature Of The Person Above You
1/10 for image as for the basic rule of creating any webpage: Less content moving, the more readable the page is, not disturbing the reader with flashy things. And your signature definitely disturbes a lot... 10/10 for the quote.
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Just rumors, r-right?
I have heard, that Yasham can kill you just by shouting and showing you his dirty hand ... who knows, where the hand was before ...
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Word football
Lets play this game with words, in our country known after translation as word footbaall or word soccer. Rules are simple: I write down a word. This word must be an english real vocabulary NOUN in its basic form, no words from shortcuts allowed an no 1-SYLLABLE words allowed. Two-word words ALLOWED. Next person has to use its LAST SYLLABLE as FIRST SYLLABLE of his word. Watch the game, words shouldn't be repeated until the end of round. Round edns, when someone puts in a word with syllable on which does not start any noun word, or some exists, but all of them were played already. When game freezes like that, that one with the deadly word scores and game resets. Now - if Italk about SYLLABLES, i mean SYLLABLES, not just 2 last letters to dodge some hard words For example - if I put in TRACTOR, its last SYLLABLE is TOR, not OR, so you can answer by TORture, but you can not answer by ORganism. Ok, lets start... Bracelet
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What are your favorite pokes?
Baby pokemon: Pichu - Because in our language, it has the same pronounciation as some "female-related rude word" (not a indecent guy commonly using it... but ... I find it sort of funny :) ) Mid Stage pokemon: Haunter - because I like evil pokemons Fully evolved pokemon: Crobat - because I like overpowered evil pokemons Unevolved pokemon: Hitmonlee - because I am doing a fighting sport focused on kicking for almost 13 years :D Most disliked pokemon: I don't know, everything from Gen4 seems like money grinding garbage dishonoring original pokemons. And especially #568 Trubbish and #569 Garbodor
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1000 Ways To Kill A Mosquito
Cretate 1:1 size paper decoy and put it into your room with strawberry jam as they like red, don't they, right? After mosquito enters your room, get your gas mask, throw a smoke granade and surprise him from backup with baseball bat. Don't forget for propper evil-like lighting with your flashhlight. When mosquito sees a giant with frightening evil mask and powerfull weapon, slowly showing up from the mist, he will get a heartattack and dies itself :P
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New server should be called Green
I have posted this in vote topic of 3rd server and I think it was some kind lost in that amount of replys. So .. even this would result in recreating client, I think - if handled well, PRO could be handling thousands of players only with one server. (This wos reply on why there is no possibility of increasing server population...) well ... the question is .... why are SSDs at 100%? well .. Talking about this - I dont know the specifics of one server but ... If anyone knows the WoW server NOSTALRIUS, which was closed few months ago, their PVP realm hosted on one physical machine over 6000 players in peak ... and I think, that WoW is much more computing-power-consuming solution. I know that this is maybe question for further development ... but how about to move some game actions from server to client? Like creating wild battles, handling NPC battles, handling some original content related to progress, which will definitely not change ... If correctly protected from hacking it via RAM editing or fake messages sended to server, clients would be able just to send reports of some actions and server will not need handling every common thing and there will be some space for handling more clients See - I mean ... hundereds players doing wild battles. For each battle, server has to generate what pokemon it is, what are its stats, what are its moves, then it has to calculate every damage done.... All that can handle the client. Everything client needs are battle data ... lets say some huge table of all possible variations. All that propertly hashed and protected against editing. Even the thing like encounter in grass can handle the client... So the only thing in case of battles would be send to server is the result - what pokemon it was, what result of battle it was, how many exp gained to what pokemon ... server would have mirrored game tables, where it checks, if corrected amount of exp was gained (just another wall of protection against client attacks and fake data) and then it updates player data. Only one connect action against continuous data flow of current setting. (of course there will be more, like keep alive data, that the client is not idling but fighting) And there is more actions that can be handled this way...
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New server should be called Green
True enough ... who wtarts new journey .. Better would be some kind of "channels"
