Victormaru Posted August 9, 2016 Share Posted August 9, 2016 I've just started the game and so far I think this MMO has emulated the original games very well for the most part. However, there are a few things I've noticed that this game is missing / needs changing right off the bat. 1. The game doesn't give you an option to switch out your Pokémon once you have KO'd your opponent's Pokémon. I don't understand why this mechanic wasn't implemented in the first place. This was always an option in all the handheld games which made it easier to deal with the incoming Pokémon, as well as help with sharing EXP with your weaker Pokémon if you chose to do so. With this option being absent, you're pretty much forced to take a hit and possibly get instantly KO'd if the incoming Pokémon was stronger, the opposing type, and / or had more Speed. And if you manually switched out, the opponent automatically gets a free attack. This is also a big deal in competitive matches against real players, in which this is a very important option to consider. Without the option to switch in-between KO's, it changes the entire metagame. 2. Depositing your Pokémon into the PC doesn't heal them at all. Once you've captured a Pokémon in the wild, they're usually very weak and / or are inflicted with a status ailment. If your party is full, the captured Pokémon would get sent to your PC, in which they'd normally be fully healed in the original games. This isn't in the case in PRO which I think is kind of weird, but it's not a big deal anyway since you're already in the Pokémon Center. Still, I think all Pokémon in your PC should be fully healed. It's just a minor inconvenience that you'd have to withdraw your Pokémon and heal them manually after you've captured them in the wild. These are basic features that all the original games had and I don't know why they aren't already in PRO. Unless you guys are already trying to work them in. I would hope to see these implemented in the future so that PRO could truly feel like the original games we grew to love. Link to comment https://pokemonrevolution.net/forum/topic/37402-a-few-needed-changes/ Share on other sites More sharing options...
Guest LiquidSnakeK Posted August 9, 2016 Share Posted August 9, 2016 235031 I've just started the game and so far I think this MMO has emulated the original games very well for the most part. However, there are a few things I've noticed that this game is missing / needs changing right off the bat. 1. The game doesn't give you an option to switch out your Pokémon once you have KO'd your opponent's Pokémon. -snip- Please someone correct me if Im wrong. But I remember reading a thread literally just yesterday about things that are on the way and things that have been heard but denied. One of those things that were denied was the fact that you can't swap out pokes when the opponents poke gets ko'd. This was in fact intentional to make the game more difficult. Because its far too easy to just swap out a poke when you have ko'd the opponents and just repeat this process without any repercussions. Again, correct me if I'm wrong but I believe this is an intentional feature. While it's quite frustrating taking a free attack when you are forced to swap out, it actually does indeed add some depth to the aspect of pvp. Since you have to think ahead of which pokemon you will swap in for the original. Link to comment https://pokemonrevolution.net/forum/topic/37402-a-few-needed-changes/#findComment-240489 Share on other sites More sharing options...
Ijiero Posted August 9, 2016 Share Posted August 9, 2016 Quite right Liquidsnake. Switching out pokemon as Victor is suggesting is one of the things that will never happen. Here: https://pokemonrevolution.net/forum/viewtopic.php?f=7&t=35832 The second part I can agree with. But it's only a minor inconvenience. Link to comment https://pokemonrevolution.net/forum/topic/37402-a-few-needed-changes/#findComment-240490 Share on other sites More sharing options...
Psychozzzord Posted August 9, 2016 Share Posted August 9, 2016 The second part is not necessary and would bother PRO dev team for pretty much nothing, and the first is just a choice for the overhaul difficulty =) Link to comment https://pokemonrevolution.net/forum/topic/37402-a-few-needed-changes/#findComment-240491 Share on other sites More sharing options...
Drayano Posted August 9, 2016 Share Posted August 9, 2016 235031 This is also a big deal in competitive matches against real players, in which this is a very important option to consider. Against real players you don't have this option normally. Even in the original games. Link to comment https://pokemonrevolution.net/forum/topic/37402-a-few-needed-changes/#findComment-240492 Share on other sites More sharing options...
Victormaru Posted August 9, 2016 Author Share Posted August 9, 2016 Oh, I see. If it's to raise the difficulty then that makes sense. Thanks for the info, guys. Link to comment https://pokemonrevolution.net/forum/topic/37402-a-few-needed-changes/#findComment-240493 Share on other sites More sharing options...
Inspirateur Posted August 9, 2016 Share Posted August 9, 2016 235056 235031 This is also a big deal in competitive matches against real players, in which this is a very important option to consider. Against real players you don't have this option normally. Even in the original games. That's what I was about to say xD [glow=black]A limitless gratitude[/glow] Link to comment https://pokemonrevolution.net/forum/topic/37402-a-few-needed-changes/#findComment-240494 Share on other sites More sharing options...
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