Mupi Posted August 21, 2016 Share Posted August 21, 2016 disable: never disables moves stored power: does a lot of dmg without stat changes smack down: does not work on pokemon with levitate.** ** I know that in the game the detail for "smack down" explains that it works on flying types, implying it does not work on pokemon with levitate. However, the move is supposed to work on levitate pokemon as well, as explained in bulbapedia. Link to comment https://pokemonrevolution.net/forum/topic/39607-move-bugs/ Share on other sites More sharing options...
Pixiu Posted August 22, 2016 Share Posted August 22, 2016 246200 disable: never disables moves stored power: does a lot of dmg without stat changes smack down: does not work on pokemon with levitate.** ** I know that in the game the detail for "smack down" explains that it works on flying types, implying it does not work on pokemon with levitate. However, the move is supposed to work on levitate pokemon as well, as explained in bulbapedia. Hi there. Disable and Smack Down are moves that are already known to have issues at the moment - you can check through this list of bugged/uncoded moves for more information on both. As for Stored Power, could you try testing whether the damage stays the same when you have no stat changes versus when you've already set up a few? Rules ○ Terms & Conditions ○ Punishment Policy ○ Privacy Policy ○ FAQ Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use the proper forum. Link to comment https://pokemonrevolution.net/forum/topic/39607-move-bugs/#findComment-250648 Share on other sites More sharing options...
1lasttri Posted August 22, 2016 Share Posted August 22, 2016 is bide a known issue?? its suppose to take 2 turns but every time i select it it just hits the enemy for 1 hp Link to comment https://pokemonrevolution.net/forum/topic/39607-move-bugs/#findComment-250649 Share on other sites More sharing options...
Mupi Posted August 26, 2016 Author Share Posted August 26, 2016 Thank you Pixiu! How do I add to the details of the known bugs? For example: Fake out goes first even when quick attack was used by the faster target pokemon. Link to comment https://pokemonrevolution.net/forum/topic/39607-move-bugs/#findComment-250650 Share on other sites More sharing options...
Pixiu Posted August 29, 2016 Share Posted August 29, 2016 247147 is bide a known issue?? its suppose to take 2 turns but every time i select it it just hits the enemy for 1 hp Yes, this is a known issue. Bide is not yet coded. It's been added to the list of bugged or uncoded moves/abilities/etc. 250440 Thank you Pixiu! How do I add to the details of the known bugs? For example: Fake out goes first even when quick attack was used by the faster target pokemon. I would recommend first searching up the move in question on a site like Bulbapedia so that you're familiar with its mechanics, then test it on PRO to see if it's working correctly. In this case, that is how Fake Out is intended to work - the move has +3 priority, whereas Quick Attack only has +1 priority. That means that Fake Out will always go before Quick Attack if Fake Out is used at the start of the battle. If you've tested the move out and have verified it's not working properly, you can fill out the Report Form shown on this thread to add further information about the move in question. Rules ○ Terms & Conditions ○ Punishment Policy ○ Privacy Policy ○ FAQ Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use the proper forum. Link to comment https://pokemonrevolution.net/forum/topic/39607-move-bugs/#findComment-250651 Share on other sites More sharing options...
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