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Suggestions: NPC Trainers and Keystone accessories (For the future:Duh.)


Pinknblack

  

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How many people have got level 90 pokemon?

How many of you are flat out annoyed with walking to diglet cave from viridian and having EVERY little tiny trainer re challenge you. Over. And over. and over. and over again.

It's tedious.

 

Small slice of life fix: Make it to where the npcs will not re-challenge you if the highest level pokemon is 20 levels below your weakest.

 

now KEYSTONES

These are those amazing things trainers wear to bond with their pokemon's megastones. https://www.google.com/search?q=Keystones+pokemon&es_sm=93&source=lnms&tbm=isch&sa=X&ved=0CAcQ_AUoAWoVChMI7-zjhbebyAIV0FKICh2mRQH8&biw=1920&bih=979

^ to know what they are.

 

When you add mega evolution into the game, it's sort of a thought that revolves around : How much are you going to add into the game?

are you going to scrap needing to bond keystone + megastone to evolve a pokemon into mega evolution?

Are you going to include the animations for mega evolution?

 

What is your plan? Mega evolution, in the anime and manga is something amazing and powerful that explores the bonds between pokemon and trainer. I have an Altaria whose mega form is beautiful on my omega.

 

So lets explore the thought for a moment about : Keystone accessories.

Wrist band.

Head band.

Necklace.

Many other options can be created and made.

It would come down to the art team if they would like to make them or implant them.

 

It is nothing big, nothing that would change the game. But it would be a nostalgic little accesory like hats are.

 

Personally I'm about to buy a keystone necklace IRL.

I love the thoughts of keystones, the way that it reacts and shows the bond of a pokemon with its trainer. It's something just special about it.

I'm curious as to what will be happening in the games, and I'm curious as to what you would like about this feature?

 

Also - Are megastones in the game?

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