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Suggestion on PvP


Siong03

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Not sure this is the correct place or not.... if not please transfer it for me, thx in advance. I would suggest that in a pvp battle, the winner will get two coins while the lose will have one coins. This give both the players coins and as a result, no one will disconnected purposely when they knew that there have a highet chance to lose because even they lose they will get the coin also. With this, player that lose will only require more time to get more coins to redeem the item they want not like currently if they always lose, they will gain nothing . I can understand their feel on this point. If u lose u get nothing but foe get something, the feeling of envious will sure come out. This will be easy than spending timw to developes AI to handle current problems about abusing pvp. Hope u consider my suggestion and take ur time. Thankd

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Guest LiquidSnakeK

sounds like a bad idea. 2 coins is a lot per win. and getting a coin for losing is pointless. You don't deserve a coin if you lose.

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If like that, not long than now, there will be less people doing pvp............... As a fight that is not guarantee win and lose will gain nothing , people will felt bored and quit. Loser dun deserve anything, u say? That what winner always said , u dun even care about the feeling of loser? Shame on u. We can make the cost of item higher, i think no problems in this case as in the end , all is only about time, not only win and lose. Try to see other MMO, many of the pvp system almost like this.

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258509 Not sure this is the correct place or not.... if not please transfer it for me, thx in advance. I would suggest that in a pvp battle, the winner will get two coins while the lose will have one coins. This give both the players coins and as a result, no one will disconnected purposely when they knew that there have a highet chance to lose because even they lose they will get the coin also. With this, player that lose will only require more time to get more coins to redeem the item they want not like currently if they always lose, they will gain nothing . I can understand their feel on this point. If u lose u get nothing but foe get something, the feeling of envious will sure come out. This will be easy than spending timw to developes AI to handle current problems about abusing pvp. Hope u consider my suggestion and take ur time. Thankd

Changes for later today.

 

- Disconnects from ranked PVP will not be able to do another ranked battle for 45 minutes to stop abuse, it will not let them queue up until the 45 minutes is over.

- If someone disconnects from Ranked PVP, the other player will automatically win & receive coins.

Updated information in here: https://pokemonrevolution.net/forum/viewtopic.php?f=14&t=4563&start=20

PvP means hard, there have no room reward for losing. Losed as denied.

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