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Hello. Something that has bothered me for quite awhile now. Sure, you can use HP calc online and all that. Thats fine. I get that statement. But that's not besides the point here. So let me explain. Currently there is no way to "confirm" the HP ingame. How can we solve that? Give the option to a NPC to show HP for a small fee or a NPC that requires a per say item to do the same. Why go through all this trouble? Couse its fine and all if you only have 1 HP pokemon and you know its HP by heart. But when you end up with over 100 pokemon's with HP you cant keep track of what pokemon has what HP type. So you have to recalc each time you use a HP pokemon and thats just a big pile of pain stored for you.

 

I'll give you one example how it is at the moment, this is a pic from my pokemon. And its HP Ground.

https://prntscr.com/ciqplw

 

As you can see it clearly says "Normal" type even tho its HP Ground. I want a option to so you can fix so you can see that its say HP Ground in my case on this pokemon. Either by adding a NPC with a fee or in general. That's totally up to you.

 

Have any question ask ahead.

 

Regards, Pelfie

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I Am Strong Because I've Been Weak. I Am Fearless Because I've Been Afraid. I Am Wise Because I've Been Foolish.

IGN: Pelfie - Shiny Wild OT Count: 54 - Guild: Fluffy Nation - Game Time: +2200Hrs - Server: Silver

 

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270210 so the npc would essentially be the calculator? would that be hard to code you think? I like your suggestion, and if its not to hard to add I would be happy

The game already knows which HP each pokemon is. The NPC would just tell you what it is instead of you calculating it manually.

 

I'd like to add to the suggestion of there being a command instead of an NPC. So you could just type /hiddenpower 1-6

That way you won't have to go all the way to a random city to check the HP.

Brad.gif

270212
270210 so the npc would essentially be the calculator? would that be hard to code you think? I like your suggestion, and if its not to hard to add I would be happy

The game already knows which HP each pokemon is. The NPC would just tell you what it is instead of you calculating it manually.

 

I'd like to add to the suggestion of there being a command instead of an NPC. So you could just type /hiddenpower 1-6

That way you won't have to go all the way to a random city to check the HP.

This. I'd rather calculate the HP myself if I had to go to another city to find out the HP

vhtran2.gif

The thing i'm talking about is that the vendor will tell you what HP you have on your pokemon but also make it appear in the moveset when you hover over it. Specially the last part. So you dont have to recalc each and every single time.

12124124.png.a9ca649c7c911546604fd9055517a0f3.png

Check Out My Shop; Click Me

I Am Strong Because I've Been Weak. I Am Fearless Because I've Been Afraid. I Am Wise Because I've Been Foolish.

IGN: Pelfie - Shiny Wild OT Count: 54 - Guild: Fluffy Nation - Game Time: +2200Hrs - Server: Silver

 

I'm not sure if showing the HP type on the move description can be done, but +1 to the suggestion to have a Hidden Power Expert NPC in PRO, like in the official games. In official games you can just talk to an NPC to find out the type of your Pokemon's Hidden Power......save us the trouble of having to check them by ourselves.

270212
270210 so the npc would essentially be the calculator? would that be hard to code you think? I like your suggestion, and if its not to hard to add I would be happy

The game already knows which HP each pokemon is. The NPC would just tell you what it is instead of you calculating it manually.

 

I'd like to add to the suggestion of there being a command instead of an NPC. So you could just type /hiddenpower 1-6

That way you won't have to go all the way to a random city to check the HP.

 

This would be better, +1

271253 I'm not sure if showing the HP type on the move description can be done, but +1 to the suggestion to have a Hidden Power Expert NPC in PRO, like in the official games. In official games you can just talk to an NPC to find out the type of your Pokemon's Hidden Power......save us the trouble of having to check them by ourselves.

Honestly, at that point id literally just use the online calculator to avoid walking to some random NPC.... i think the /hiddenpower command would be much more beneficial. i for one wouldnt waste my time on an npc in some random place when i can just stay where i am and use the calc.

271253 I'm not sure if showing the HP type on the move description can be done, but +1 to the suggestion to have a Hidden Power Expert NPC in PRO, like in the official games. In official games you can just talk to an NPC to find out the type of your Pokemon's Hidden Power......save us the trouble of having to check them by ourselves.

Thing is, the game already knows what type's the hp is, its just that its hidden and shows as "Normal". Dont think there whould be that much problem to fix that. Adding an option for those or a way for people that wants it to not be hidden.

12124124.png.a9ca649c7c911546604fd9055517a0f3.png

Check Out My Shop; Click Me

I Am Strong Because I've Been Weak. I Am Fearless Because I've Been Afraid. I Am Wise Because I've Been Foolish.

IGN: Pelfie - Shiny Wild OT Count: 54 - Guild: Fluffy Nation - Game Time: +2200Hrs - Server: Silver

 

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