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I think it would be great to have a price range for the MS on blue server.

 

Personally i buy my ms with real money but I understand some players can't buy it with real money and would enjoy play for free and grind for buy one.

 

But the problem is due to a lack of players these last time on the blue server, the MS price grow up significantly and the F2P players can't buy one because its to high price.

 

I think a price too high for the MS can desperate the newbies and even the old player. And its not good for the game and for the blue server.

 

So a good way will be too implante a price range, for exemple I think a MS couldn't be sold for more than 450K, it would be the max range.

 

And an other things, I think the MS couldn't be 2 times tradable. Exemple: If i sell a MS to someone, he can't trade with profit to an other people.

 

I hope I was clear. :Grin: :thanks:

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275644 I think it would be great to have a price range for the MS on blue server.

 

Personally i buy my ms with real money but I understand some players can't buy it with real money and would enjoy play for free and grind for buy one.

 

But the problem is due to a lack of players these last time on the blue server, the MS price grow up significantly and the F2P players can't buy one because its to high price.

 

I think a price too high for the MS can desperate the newbies and even the old player. And its not good for the game and for the blue server.

 

So a good way will be too implante a price range, for exemple I think a MS couldn't be sold for more than 450K, it would be the max range.

 

And an other things, I think the MS couldn't be 2 times tradable. Exemple: If i sell a MS to someone, he can't trade with profit to an other people.

 

I hope I was clear. :Grin: :thanks:

Read this before making suggestion

Staff members don't have a say in pricing matters, but I can try to explain why it's normal for the MS price to grow over time: the longer a server goes on, the more poke$ are generated by farming / completing the game story, the less value a single poke$ has over time. Membership can be bought for a fixed price of 5$, however players can choose to buy it with a donation of 5$ and sell that for poke$ afterwards. The amount of poke$ required for a MS is growing over time due to the loss of value of a single poke$ given the less scarcity of poke$ in the whole server. This is a normal phenomenon in every economy, including the in-game PRO economy.

 

Also you can still play without a Membership, the advantages granted by being a member aren't making the game Pay2Win at all, for example, if you find a shiny or a really good pokemon, you can sell that for a lot of money. The price of good pokemon is following the same pattern of the Membership, balancing things out. PRO is based on the open economy which price belongs to players, and deal/trade/retail is suitable. There are no reason for blocked some basic stuff:

 

Seller have authority to set the price of their product.

Buyes have right to buy or not the price of seller.

Demand and Supply also impact to price.

If no one can afford, the price will down if they want sell it.

 

These things are freedom, and if impacted to it, we will be called nazi mods.

 

In short, there are many debated in forum, you will need look more before making another topic. Obviously, it been denied. Sorry for your inconvenience. You maybe want discussion more in here: https://pokemonrevolution.net/forum/viewtopic.php?t=47105&start=40

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