Kuvishuby Posted November 1, 2016 Share Posted November 1, 2016 Hi guys! I was thinking about why not add an Unranked battles system like Rankeds. I mean, in the PvP option you could choose between Ranked or Unranked battles before join a battle. In Unranked battle you won't lose points/rating, so you could test a team, or just for fun if you don't like to be serious on battles :) Yes, actually we have unranked battles but we need to find someone who wants to fight, ask in chat and stuff, but with this we could automatically join a battle. (I found more threads about this in forums but they was old) So, what do you think? :Grin: Playing Pokémon Moon... I will come back >:) Link to comment Share on other sites More sharing options...
Thejollypear Posted November 1, 2016 Share Posted November 1, 2016 297843 So, what do you think? :Grin: I agree with unranked battles. However I don't see it being top priority as the halloween event is being worked on. Also the /battle command as you stated, you must have an opponent. I feel this system is more than enough currently. I don't think they should expand on it yet as they still have moves/abilities etc to code in. width=400pxhttps://i.imgur.com/9pNePO2.png[/img] Server: Silver width=234pxhttps://i.imgur.com/0Zly8nz.png[/img] Link to comment Share on other sites More sharing options...
Duynghia101 Posted November 1, 2016 Share Posted November 1, 2016 +1 good idea :Crazy: So pll can test new team easier Link to comment Share on other sites More sharing options...
Moltisanti Posted November 1, 2016 Share Posted November 1, 2016 It's a good idea I also think in the actual unranked battles (when u choose who to fight), surrender by disconnecting should count as a lose and as a victory for the other guy Link to comment Share on other sites More sharing options...
Kuvishuby Posted November 1, 2016 Author Share Posted November 1, 2016 Thanks guys for answer ^^ I agree with unranked battles. However I don't see it being top priority as the halloween event is being worked on. Also the /battle command as you stated, you must have an opponent. I feel this system is more than enough currently. I don't think they should expand on it yet as they still have moves/abilities etc to code in. And yes, this could be added in a future, not now :3 Playing Pokémon Moon... I will come back >:) Link to comment Share on other sites More sharing options...
Fatmanclt Posted November 1, 2016 Share Posted November 1, 2016 Sure its great idea Youtube - Shiny Pvp Channel Link to comment Share on other sites More sharing options...
Fatmanclt Posted November 1, 2016 Share Posted November 1, 2016 But i think staff prefer add mount instead of listen his community. Youtube - Shiny Pvp Channel Link to comment Share on other sites More sharing options...
Nicksupergod Posted November 1, 2016 Share Posted November 1, 2016 298191 But i think staff prefer add mount instead of listen his community. calm down lol they are working very hard :confused: why don't you try doing what they do :Angel: :Crazy: [glow=red]"In this world,where ever there is light - there are also shadows. As long as the concept of winners exists, there must also be loosers. The selfish desire of wanting to maintain peace causes wars, and hatred is born to protect love."[/glow] Link to comment Share on other sites More sharing options...
Guest SugarRed9 Posted November 1, 2016 Share Posted November 1, 2016 298191 But i think staff prefer add mount instead of listen his community. There's different types of staff members that do different jobs. The staff member that designs mounts and clothes works on different things than the one that works on pvp systems. Because of this, it staggers the content. It may appear that staff "doesn't care" but behind the scenes they are working really hard to get us awesome things^^ We just have to be patient. Link to comment Share on other sites More sharing options...
Jahus Posted November 1, 2016 Share Posted November 1, 2016 Can we consider a "forfait" button, both for ranked and unranked PvP? Red server Shop | Boss Guide Lite Link to comment Share on other sites More sharing options...
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