Thepokemaestro Posted November 19, 2016 Author Share Posted November 19, 2016 Thanks to all of you guys :thanks: Link to comment Share on other sites More sharing options...
Guest SugarRed9 Posted November 19, 2016 Share Posted November 19, 2016 Also just want to add, right now while we are waiting for the pvp ladder to reset it is the perfect time to test teams and strategies with out having to worry about rating! I wish you luck in your battles. Link to comment Share on other sites More sharing options...
Thepokemaestro Posted November 19, 2016 Author Share Posted November 19, 2016 309348 Also just want to add, right now while we are waiting for the pvp ladder to reset it is the perfect time to test teams and strategies with out having to worry about rating! I wish you luck in your battles. Thanks :Grin: Link to comment Share on other sites More sharing options...
Shiio Posted November 20, 2016 Share Posted November 20, 2016 Hi, if you want some help for teambuilding, please PM me and i'm going to help you with that :y: It's always a pleasure for me to give a hand to new players. Link to comment Share on other sites More sharing options...
Idkup Posted November 20, 2016 Share Posted November 20, 2016 309323 309311 hazard removal is by no means necessary, in fact it can be a drain on momentum. as logn as you aren't running a bunch of sr-weak mons you'll be fine well @ which rating are you?? most of the teams at top carry skarm/ferro+srock setter.. even if ur mons are all srock resistant, you will get massacred by skarm phazing ur whole team around hazards (spikes+srock)... if you pretend to go serious, hazard removal is necessary.. you just need to know when to get it in and u won't lose momentum im between 450 and 500. i run triple taunt + magnezone. screw losing momentum with spin/defog, if your opponent is smart it's damn obvious you're about to use them, and spinblocking is ez af while defog is a free switch for literally anything. How about you learn what Hyper Offense is about. :) Skarmory and Ferrothorn are a welcome sight for my team, 5/6 of my mons shred them. Thanks to MadFrost for the signature! Link to comment Share on other sites More sharing options...
Theburi Posted November 20, 2016 Share Posted November 20, 2016 309575 309323 309311 hazard removal is by no means necessary, in fact it can be a drain on momentum. as logn as you aren't running a bunch of sr-weak mons you'll be fine well @ which rating are you?? most of the teams at top carry skarm/ferro+srock setter.. even if ur mons are all srock resistant, you will get massacred by skarm phazing ur whole team around hazards (spikes+srock)... if you pretend to go serious, hazard removal is necessary.. you just need to know when to get it in and u won't lose momentum im between 450 and 500. i run triple taunt + magnezone. [Censored] losing momentum with spin/defog, if your opponent is smart it's [Censored] obvious you're about to use them, and spinblocking is ez af while defog is a free switch for literally anything. How about you learn what Hyper Offense is about. :) Skarmory and Ferrothorn are a welcome sight for my team, 5/6 of my mons shred them. 540 here... every time i win, i get like 5 points, every loss is like 30... I can't risk it to lose to super heavy stall team that, in fact, there are a lot actually.. Most people don't spinblock, mostly because there are no realiable spinblockers RN, actually I think that in all my matches only 1 person tried to spin block me, and got koed by knock off (gengar, u know...) Hyper offense, yeah I love it, but good luck running hyper offense when you don't have choice items/life orb/assault vest ingame... They're all different playstyles, but what is sure is that going in without a spinner will make you lose some games just to entry hazards. Like someone said, he can try now, that ladder is basically useless.. Spinning doesn't have to lose you momentum by being performed by a defense poke, analytic starmie, excadrill are examples of offensive spinners, defog scizor, etc.... Link to comment Share on other sites More sharing options...
Idkup Posted November 20, 2016 Share Posted November 20, 2016 The very act of spinning is a free turn for your opponent to switch in. In fact, the lack of Unaware hampers defensive teams more than the lack of items hampers HO/BO/Balance, mostly due to a single Pokemon: Azumarill, which dismantles stall teams extremely easily after a few forced switches rack up Stealth Rock damage, and Tentacruel/Skarmory are removed or significantly weakened. Furthermore, Breloom just laughs at common stall cores... such as Slowbro + Blissey, Blissey + Skarmory, etc... dunno why this mon isn't more popular lol Also, Taunt ruins stall. Period. No Magic Bounce. Thanks to MadFrost for the signature! Link to comment Share on other sites More sharing options...
Jamesling95 Posted December 3, 2016 Share Posted December 3, 2016 1 spinner, 2 tanker, 2 sweeper, 1 support Link to comment Share on other sites More sharing options...
Thepokemaestro Posted December 3, 2016 Author Share Posted December 3, 2016 316472 1 spinner, 2 tanker, 2 sweeper, 1 support What do you mean by supporter Pokemon ? Link to comment Share on other sites More sharing options...
Jamesling95 Posted December 3, 2016 Share Posted December 3, 2016 316653 316472 1 spinner, 2 tanker, 2 sweeper, 1 support What do you mean by supporter Pokemon ? supporter like blissey or lanturn with heal bell to remove status problem Link to comment Share on other sites More sharing options...
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