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This is a MMO game, and it happens that we farm for hours in the same place looking for the same Pokémon with some decent IV and correct nature. It is good to keep an empty slot in party to see how is the newly caught Pokémon, but when it gets full (because 1 place is for Sync, other for catcher), you have to travel to the closest Pokémon Center, which isn't always close… and come back and do it again, and again, just to release or stock trashy Pokémon!

 

Just let us delete or send to PC a Pokémon when we are in the wild.

 

When we drag a Pokemon from its position, two icons can appear somewhere on the screen (maybe top right so we don't do this accidentally), one will be for "Send to PC" and other for "Release in the wild". Both will ask if we really want to.

 

I understand some concerns, like... Someone might delete a Pokémon and get stuck somewhere (like some have done in the handheld games).

But...

Actually, in PRO, there's something to detect if a Pokémon is freshly caught or not: the Quest men on Love Island and Celadon tell us to disconnect / reconnect, when a Pokémon is freshly caught, its ID is shown as 0 when we delete it, etc.

 

This can be used for "Release" and "Send to PC" feature, a way that they apply only to freshly caught Pokémon, avoiding any problem that could result from releasing a TM / HM slave in the wrong place.

 

What do you think about it?

314445 uhm you know that pokemon get send to your pc if your party is full, right?

 

Yes, I'm talking about sending a Pokémon to PC or release it even if party is not full. It will really ease hunting.

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