Padawan96 Posted January 5, 2017 Share Posted January 5, 2017 I think this have been posted before, but I'd like to report this bug: It seems as if battling system ignores fighting types during stealth rocks damage calculations, At the moment, fighting types take 12.5% damage from stealth rocks instead of half the damage (6.25%). It really affects pokemons such as blaziken/infernape which are dual fire/fighting type but receive 25% stealth rock damage because their fire type is the only type taken into consideration. Link to comment https://pokemonrevolution.net/forum/topic/54099-stealth-rocks-damage-against-fighting-types-bugged/ Share on other sites More sharing options...
Padawan96 Posted January 6, 2017 Author Share Posted January 6, 2017 bumpity bump Sorry staff members, this must be some really busy times. This bug has been around for quite a while and it has a major impact in a battle outcome. Please, could this be revised anytime in the near future? I know the PRO community will be grateful for a fix :) Link to comment https://pokemonrevolution.net/forum/topic/54099-stealth-rocks-damage-against-fighting-types-bugged/#findComment-329798 Share on other sites More sharing options...
Guest UnknownUser11 Posted January 8, 2017 Share Posted January 8, 2017 Fixed in next version. Link to comment https://pokemonrevolution.net/forum/topic/54099-stealth-rocks-damage-against-fighting-types-bugged/#findComment-329799 Share on other sites More sharing options...
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