New Trade Zone
Trade Zone is now live
Use the new Trade Zone for auctions and instant-price trades so Pokemon and item offers are easy to find.
Everything posted by Padawan96
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[Excav] Fossil smashed (countless discoveries)
This used to happen with tyrogue (fleeing) too, but it doesn't happen anymore. If it is mebmbership only, the text box is very misleading, it shouldn't even appear to be honest.
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[Excav] Fossil smashed (countless discoveries)
Hello, I recently got this message even tho I am ''master'' on discoveries: This bug was known to happen before the excavation revamp, but apparently is still persists after said update.
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Beh beeeeh beeeeeh beeeeeh.
''Beeeh indeed my dear Watson'' -Mickey Mouse
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Wtb Electabuzz adamant 25+ attack / 27+ speed
Preferable not evolved/trained/leveled Adamant nature 25+ ivs attack 27+ ivs speed other stats can be meh (10+)
- mistake post
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Unfair to ban me even if i dont do anything wrong
Playing on mobile (android) can be very dangerous, as some active apps may be detected as cheating programs (especially if rooted). But as far as I know (and I don't know much about this game fool-play detection system), a staff member had to keep an eye on you before proceeding to ban. Anyways, as stated above, the right thing to do now is to make an appeal in the appeals section, that way staff members can revise your case.
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Excavations Sites Reopening!
Excavation sites rising from the dust! Thanks all staff who worked hard for this. :Heart-eyes:
- Mount sound effects
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sold
insta sold to xdolcedrago89x
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Mount sound effects
How about mounts playing the corresponding Pokemon's sound effect when used? For shinies it would play the ''shiny'' sound affect just like during a battle. And for bikes, maybe a simple bike ring sound effect? That would make mounts(ground and surf) even more appealing imo. Btw, perhaps add a mount usage cooldown (like rods) to avoid spam. What do you guys think? :Light:
- sold
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Valley Of Steel
:0 what will it be :Exclam:
- Soon
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Magic Bounce Bug
It basically means that there won't be an infinite loop if two magic guard pokes use status moves on each other.
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Snivy on Yellow server?
30 on red and 0 on yellow... pretty unlucky I guess :confused:
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Ranked PvP Rules.
Allow drain punch please... It's only visually bugged instead of mechanically broken like leech seed.
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Ban 5 life orb on the same team!
If you switch smart, and make them waste a move on a non-super effective type it's a free 10% health loss. Add that to sandstorm damage/iron barbs/rough skin and other residual damage (stealth rocks/spikes) and they will get melt down very easily. Most of the time a priority sweeper gets the job done after life orb attackers are low enough. It's all about balance teams with efficient checks/counters.
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Is it a dictature or i we can debate about leech seed without a lock or delete the topic?
Well, if you look at drain punch (a really needed move tbh) it has been banned like since forever... I don't see why make drama for leech seed as it would probably be fixed sooner than drain punch...
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Leech Seed = 100% Accuracy, Should Be 90%
air slash is a huge one for me I missed quite a few Air Slashes, 95% seems accurate from my experience. I think he meant air slash's flinch rate. I have missed way more hipnosis than I've seen air slash miss a flinch (and both have about the same chance).
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Snivy on Yellow server?
Not sure if this belongs here or in bug section, but can anyone confirm the existence of snivy in Yellow server? Snivy got temporarily removed from bugsy boss reward and then added once again, but for some reason there seems to be 0 snivy to be found (and apparently none knows of someone who got it). What are even the chances of nobody getting it in Yellow? :Ambivalent: It's already a fact some players already got it in Blue and Red servers tho...
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Ambipom Fakeout Bug
Ah, this is a well known bug (or at least it is familiar to me). When two pokemons faint at the same time, the moment both players send out their pokemons, it is counted as a turn. Then, when players select moves, it is another turn. I think this is what happens in the video: Both pokes faint at the same time > two pokes are sent to battle > (first) turn ends > both pokes attack > (second) another turn ends. Hence why ambipom's fake out fails. You can confirm this by sending a poke with leftovers after a previous double faint: leftovers activate (which means an end of a turn).
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Ban talonflame from ranked!!
Well... long ago talonflame was way easier to farm, but staff decided it was too easy to farm and nerfed it pretty bad. I believe the post about the nerf is still around the forums.
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Boss guide [Lite] [Update 2017-04-04] [closed]
Re: Boss guide [Lite] [update 2016-11-17] <r>Thanks a lot! This makes it way easier and faster to find bosses <E>:Grin:</E></r>
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Bisharp[Traded]
Sold for insta:
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Little Excavation Suggestion
+1 There is a guide with pokes that were removed from excavations: https://pokemonrevolution.net/forum/viewtopic.php?t=31567
