Guest SugarRed9 Posted January 9, 2017 Share Posted January 9, 2017 Hi I have two videos reproducing a Lum berry bug. Pretty much the bug is: >Turn ends. >Poison/burn damage happens. >Then the Lum berry is used and the status is cured after damage is taken. It should work like this: >Turn ends. >Lum activates and status is gone. >No damage taken from the status. Poison example (shoutout to Zenaly for helping me test): [bbvideo=560,315] [/bbvideo] Burn example (shoutout to Prehax for helping me test): [bbvideo=560,315] [/bbvideo] Thanks and have a good day :3 Link to comment https://pokemonrevolution.net/forum/topic/54394-lum-berry-bug/ Share on other sites More sharing options...
Prehax Posted January 9, 2017 Share Posted January 9, 2017 +1 fix that please I lost quite a few games because of this bug :) ♦ Spawn-Changelog ♦ | ♦ Pokémon Spawn related - Suggestions | Feedback | Requests ♦ ♦ Paradox Guild ♦ Quote random number generation An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'. Link to comment https://pokemonrevolution.net/forum/topic/54394-lum-berry-bug/#findComment-331556 Share on other sites More sharing options...
Guest UnknownUser11 Posted January 9, 2017 Share Posted January 9, 2017 should be fixed on next restart. Link to comment https://pokemonrevolution.net/forum/topic/54394-lum-berry-bug/#findComment-331557 Share on other sites More sharing options...
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