Chameleon Posted May 1, 2017 Share Posted May 1, 2017 Couldn't find a topic about it, apologies if already reported. A Chesto Berry' date=' if held by a Pokémon, [b']can instantly cure it of sleep[/b], or it can be used as an item to cure sleep. https://bulbapedia.bulbagarden.net/wiki/Chesto_Berry#In-battle However in PRO, Chesto Berry activates at the start of next turn. The holder uses rest, falls asleep, turn ends. At the start of next turn, the holder wakes up using the Chesto berry. This can cause some problems in PvP. When the Chesto holder uses Rest, the opponent might want to switch out and/or start boosting since there are 2 turns of guaranteed sleep, only to find out about the berry next turn & potentially faint due to a bug/wrong coding. Chesto Berry should activate as soon as the holder goes to sleep. Link to comment https://pokemonrevolution.net/forum/topic/61907-chesto-berry-activation-bug/ Share on other sites More sharing options...
Frrf Posted May 1, 2017 Share Posted May 1, 2017 Let's ban chesto Berry then :Crazy: But yeah more seriously i've experienced that quite a few times and it can be frustrating because it completely messes up your gameplan Link to comment https://pokemonrevolution.net/forum/topic/61907-chesto-berry-activation-bug/#findComment-373536 Share on other sites More sharing options...
Alain30 Posted May 11, 2017 Share Posted May 11, 2017 This bug is pretty old :/ not sure when its getting fixed Link to comment https://pokemonrevolution.net/forum/topic/61907-chesto-berry-activation-bug/#findComment-373537 Share on other sites More sharing options...
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