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Hi guys,

 

My suggestion is mainly to add some code in PRO Artificial Intelligence (atleast on bosses) so that they don''t use moves of a type whose ennemy pokemon is immune thanks ability.

For example,:

> ground moves on levitate pokes (gengar, smogogo, motisma are considered weak to it)

> electric moves on lightningrod (seaking...)

> grass moves on sap sipper (azumarill ... )

 

I don't know how the AI is coded but she should have like a list of poke who have this kind of ability and not use the type of moves they could be immune to !

 

It would make bosses more challenging ( doing 1v6 vs greinjack with a nevermeltice mdest seaking is not really hard)

 

It's probably hard to code and some player are gonna complain, but since boss should be hard, i think it's a necessary update, along with the order changes Thor is implementing .

 

:thanks: for reading

 

And I think it is as good as it is now. In the usual gameboy games they did not distinguish why the pro would have to distinguish them? Think so you fight with someone and like how do you know that he has just the kind of lighting rod or sap sipper? The bosses will be clairvoyants and you will show such a seaking from the lighting rod and he will already know that this room has a specific abiliti? Such levitation facilitates hand-washing of other pokes when your opponent is crushed by an earthquake, then you show up with levitate and heals.

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