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Budget per player statistics [RED]


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Non banned accounts INCLUDING staff accounts

 

2015

 

- Accounts registered in 2015 that played at least 1 hour and were active through august 2017 (2855) have total of "1887153823" Pds = 660,999 Pds (Average budget per player)

 

- Accounts registered in 2015 that played at least 5 hours and were active through august 2017 (2744) have total of "1886392701" Pds = 687,460 Pds (Average budget per player)


2016

 

- Accounts registered in 2016 that played at least 1 hour and were active through August 2017 (8487) have total of "3636836627" Pds = 428,518 Pds (Average Budget per player)

 

- Accounts registered in 2016 that played at least 5 hours and were active through August 2017 (7789) have total of "3630665420" Pds = 466,127 Pds (Average Budget per player)


2017

 

- Accounts registered in 2017 that played at least 1 hour and were active through August 2017 (9555) have total of "548701129" Pds = 57,425 Pds (Average Budget per player)

 

- Accounts registered in 2017 that played at least 5 hours and were active through August 2017 (6570) have total of "524538663" Pds = 79,838 Pds (Average Budget per player)


 

From the beginning active through August 2017

 

- Accounts registered since PRO started that played at least 1 hour and were active through August 2017 (20903) have total of "6072586618" Pds = 290,512 Pds (Average Budget per player)

 

- Accounts registered since PRO started that played at least 5 hours and were active through August 2017 (17107) have total of "6041702816" Pds = 353,171 Pds (Average Budget per player)


 

From the beginning active anywhere on the scale

 

- Accounts registered since PRO started that played at least 1 hour and were active through August 2017 (411942) have total of "19137946685" Pds = 46,457 Pds (Average Budget per player)

 

- Accounts registered since PRO started that played at least 5 hours and were active through August 2017 (238855) have total of "17976437240" Pds = 75,260 Pds (Average Budget per player)



 

Non banned accounts and NON staff accounts

 

2015

 

- Accounts registered in 2015 that played at least 1 hour and were active through august 2017 (2851) have total of "1559186556" Pds = 546,891 Pds (Average budget per player)

 

- Accounts registered in 2015 that played at least 5 hours and were active through august 2017 (2740) have total of "1558537227" Pds = 568,802 Pds (Average budget per player)


2016

 

- Accounts registered in 2016 that played at least 1 hour and were active through August 2017 (8481) have total of "2271228292" Pds = 267,801 Pds (Average Budget per player)

 

- Accounts registered in 2016 that played at least 5 hours and were active through August 2017 (7782) have total of "2266150986" Pds = 291,204 Pds (Average Budget per player)


2017

 

- Accounts registered in 2017 that played at least 1 hour and were active through August 2017 (9542) have total of "518261763" Pds = 54,313 Pds (Average Budget per player)

 

- Accounts registered in 2017 that played at least 5 hours and were active through August 2017 (6557) have total of "497369096" Pds = 75,853 Pds (Average Budget per player)


 

From the beginning active through August 2017

 

- Accounts registered since PRO started that played at least 1 hour and were active through August 2017 (20903) have total of "4348979886" Pds = 208,055 Pds (Average Budget per player)

 

- Accounts registered since PRO started that played at least 5 hours and were active through August 2017 (17080) have total of "4322164140" Pds = 253,054 Pds (Average Budget per player)


 

From the beginning active anywhere on the scale

 

- Accounts registered since PRO started that played at least 1 hour and were active through August 2017 (411905) have total of "17410839707" Pds = 42,262 Pds (Average Budget per player)

 

- Accounts registered since PRO started that played at least 5 hours and were active through August 2017 (238818) have total of "16253207931" Pds = 68,056 Pds (Average Budget per player)


This is very valuable information that can tell you a lot of things, such as; How many users stick around, do GMs and MODs do their part (hell yeah) how many staff changed (example; only 4 staff accounts since PRO start are today here with us, with mine two accounts included) and a lot more. Maybe this is one of the reasons why price for some Pokemon gone down? People simply don't have enough money to buy good Pokemon unlike before. It will take a bit for market to get used on new numbers. This can also tell you if you feel "rich". What is important is that every measure done to take money out from the game was a major success such as Repels, Shiny auctions, Safari spawns and other "sinkholes".


As long as there are those that remember what was, there will always be those that are unable to accept what can be.

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PRO economy at its finest. I also think today we have a good and balanced market, same goes for pokemon spawns and we build this together. All together, with feedbacks, studies around pokemon and market and if we will keep on working as a compact and living machine, PRO will always have a healty future. Well done guys

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Do not contact staff members for private support. Share the question on forums, as this can then be of use to others.

Please use proper forum when posting. Thanks.

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