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Back with new/old suggestions


Nasulelijah

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Hello my name is Nasulelijah or Eli, depending how you like to call me and i am here addressing some major and minor suggestions along with the problems that come along with them. ATTENTION! Big wall of text coming in your way.

 

So the first suggestions are on items: like pick axe and tree axe, i suggest for us to have an item torch ( obviously, its for caves/zones wich you can use to set light without need to have a pokemon that can learn or have flash ). The second suggestion, since black medalion got released, i saw many people complaining because instead of click the item and then asking if you really want to use, it just activates immediately, wich is bad as if you don`t want it to use it, you will just waste and ruin your program.

 

The second thing with suggestion here are addressed to bosses in two major categories

a) The first category is that several bosses have a level of difficulty way higher then the level of reward you get, i mostly talk about not being able to use some types of pokemons type ( for exemple against 9oomy you can`t use fairy/dark/bug wich is not really fair as this types can kill it somehow and you need to bother yourself without being rewarded big and pretty much waste your time ) or the critical heat rations, concerning to Shamac boss ( there 3 out of 4 times i lost to this boss due to high critical rate ration and yeah i used alot of items to heal/etc, i have almost 3k hours, i am not an idiot )

b) The second category is the amount of useless items some of them give or several useless rewards that just make you get very rarely something worth in comparation with the level of difficulty that the respective bosses have.

In addition, i am gonna make this suggestion of for the future bosses you want to add to sinnoh region, is start to add legendaries for seen data that we don`t have or had at a moment in the game ( Tornadus, Thundurus, Victini, Zyharde, Cobalion, Kyurem ) or just simply add the seen data already for Manaphy and Shaymin wich are sinnoh legendarie we don`t have the seen data aswell, or pokemons that we have the seen data but not really a clue or a point to direct us on what to do, for exemple regigigas, another sinnoh pokemon, or meloetta.

 

Some suggestions about sinnoh region, make consider to make those rotom forms or at least say they will NEVER be in pro as hard to code, no one will do them, but i think can be a possibility to make the pokemons and just make a quest for us to choose one of them, for exemple like we are able to do on legendarie dogs, latias and latios and one of the spirit pokemons from sinnoh ( many people still expect them and rotom is pretty much useless, only as a seen data and catch.

 

Next suggestion/problem is that even at this point when we almost have full evolution data of our last region of pokemons ( kalos ) some pokemons are forgotten like tyrogue line of evolution, we have only an evolution to hitmontop at level 20, at least if no one can do the original evolution way, make it so at 2 other specific levels they can at least evolve to hitmonlee and hitmonchan also, i don`t belive its a hard thing to do, consider this that they are 1st generation pokemons. On the burmy since it can evolve to several pokemons, i am aware that we can`t have all the evo line, but at least consder to make the evolution of burmy to wormadam, as it evolves in grass, and to mothim wich evolves only as a male ( a thing we have with combee to vespiqueen as it evolves from female combee, so its possible. Some others notable evolutions are the mantyke to mantine wich requires a remoraid in your party for it to evolve and the two new pokemons added in sinnoh swirlix/spritzee ( evon tho we had a way to get their final evolutions, as i see both of them require 2 items: sachet for spritzee and whipped dream for swirlix.

 

The two new fossils from sinnoh ( Shieldon and Cranidos ) both being available and can evolve normally in the game, i suggest to put it in two ways, as this is the normal thing to do, one of them is putting so you can choose a fossil in from the fossil revive guy in oreburg city museum, and actually putting them to bosse from SINNOH, as both of them are kanto, i can understand fossils of regions we don`t have access in the game, but we have sinnoh region so its normally to put it there right ? Another suggestion regarding of pokemon obtained in game are pidove, a pokemon wich is not good in pvp, yet it have only one way, to get it from headbutt, a low chance if i may add. Basculin/Audino/Solosis are also some pokemons we can use, either as boss rewards in sinnoh, or why not spawns in mirage island or daycare quest in sinnoh with healing pokemons, and i will take this moment to address the thing that removing daycare quest its a huge problem and mistake, i don`t belive its ok to remove something that players remove it from the game and not doing same for sinnoh daycare, wich is the best thing to do, and added this mirage island wich to be honest i didn`t even wanted to enter, you put zorua there, a pokemon pretty much useless because the ability its not working and the biggest hard catch rate, 2 fossils ( wich in my oppinion i suggest put all of them there, not only two ) and the ruflet wich in my oppinion is the best and single spawn that will make worth it to go there, but even so at that lower chance to go there, the reward its not even close to being even.

 

One last thing or an update, i still didn`t went to put stealth rock on any of my pokemons, neither did alot of people for the reason being to far in johto safari and not worth, i suggest again, without being ignore along with the most players that agreed with my suggestion back on that topic to stop ignore this problem and make it easier for us.

 

In the end i will like to thank anyone who will read this post and in special the ones who agree with things said here. For further discussion we can do that in discord, Elijah#0731 being my id to contact.

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+1 on the torch

+1 on the "do you really wanna use BM"

-1 crit rates are the same for bosses

-1 on lifting restrictions of bosses (9oomy has a unique reward, Purrloin)

+1 on the seen data bosses

-+1 on the rotom stuff, no clue if it's possible

+1 on the evolution part, just make them all trade evos

-+1 I think fossils are already available the Brock boss and are can be revived in Oreburgh?

-1 on the second part about that

-+1 on the srock tutor placement

  • random number generation

An acronym for "random number generator" or "random number generation", it refers to the process by which computers generate apparently random numbers, essentially the computer equivalent of 'chance'.

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+1 on the torch

+1 on the "do you really wanna use BM"

-1 crit rates are the same for bosses

-1 on lifting restrictions of bosses (9oomy has a unique reward, Purrloin)

+1 on the seen data bosses

-+1 on the rotom stuff, no clue if it's possible

+1 on the evolution part, just make them all trade evos

-+1 I think fossils are already available the Brock boss and are can be revived in Oreburgh?

-1 on the second part about that

-+1 on the srock tutor placement

 

well i agree with you in some not on bosses, bosses have some bugs like op crit rates and 1 health imposible survives. on evolution part or make then trade evo or item evos to evolve then, fosils part well if you can get on brock boss maybe other posible way to get then would be nice too, the tutor placement for stealth rock seens good cause its too far and expensive there.

Anyway for me atleast the must important matter ROTOM FORMS- if it isnt posible to get forms make something like evolving then with stones with like (wash with hydro pump on tutor) for exemple wash form with water stone,Fan form with thunder stone,mow form with leaf stone,heat form with fire stone and well frost being this must complicated though but use a stone for that or create some ice stone or something :P anyway good sugestions i like it and vote to be aplyied :D :Shy:

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BIDOOOOOOOF

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