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Concept of Adding Legendaries Into the Game.

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Legendaries should be unique and not everyone should have one so I thought for a while and made a concept.

 

There will only be ONE of each Legendary either distributed by events or putting them in a specific location. Once a player captures the legendary, he has an X amount of time that he can keep it(Let's say a week). After that, he must battle other trainers in order to keep it. If he loses a Y amount of battles he loses the legendary and the ownership is tranferred to one of the winners(This section needs improvement so tell me your ideas). Also, if the owner becomes inactive the legendary is sent back to its previous owner or randomly given to somebody(This also needs improvements). There should also be a minimum amount of battles per month(Let's say 20) the trainer must do or he loses ownership of it. Finally, everyone who got his hands on a legendary at least once should get a medal or title.

Possible Problems:

 

1)Players defeating eachother to keep the legendary for themselves.

 

This can be easily fixed by making a list of the players who challenge the player and then randomize it. Also we can use the banhammer :P

 

2)Legendary getting stuck in the same person for a large amount of time.

 

This is not a problem because if he can keep it for that much it means he deserves it.

 

That's it I will add more in the future(sorry for my English).

this is all based on your knowledge (or lack of, no insult) of how we would handle legends.

 

we already have a system in place for it.

 

- Players will only be able to reliable obtain a legendary with <601 base stat total. (so no mewtwo/arceus or whatnot)

- Legendary pokemon aren't tradeable

- the Legends that WILL be catchable will have huge expansive quests that require steep requirements.

- Not all of these catchable legends will be obtainable however, with how the quests work out.

 

Any 601+ legendary that enters the game WILL BE UNIQUE. now these can enter the game through some major tournament, or a give-away of sorts.

TJ6qktU.gif

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  • Author
this is all based on your knowledge (or lack of, no insult) of how we would handle legends.

 

we already have a system in place for it.

 

- Players will only be able to reliable obtain a legendary with <601 base stat total. (so no mewtwo/arceus or whatnot)

- Legendary pokemon aren't tradeable

- the Legends that WILL be catchable will have huge expansive quests that require steep requirements.

- Not all of these catchable legends will be obtainable however, with how the quests work out.

 

Any 601+ legendary that enters the game WILL BE UNIQUE. now these can enter the game through some major tournament, or a give-away of sorts.

 

Sorry, I didn't know that. I read somewhere that you wouldn't add legendaries so I made this post :(

uJCDRdc.png

 

let this be a teaser of whats to come in the future

TJ6qktU.gif

Do not contact staff members for private support. Share the question on the forums due to being of use to others. Please use proper forum. Unsolicited messages will be trashed. Thanks.

64402 uJCDRdc.png

 

let this be a teaser of whats to come in the future

:Grin: looks like bird or dog trio

EIsrSi5.png

  • Author
64412
64402 uJCDRdc.png

 

let this be a teaser of whats to come in the future

:Grin: looks like bird or dog trio

 

It is the shrine for the bird trio :P

you can still make a pokemon legendary i this mmo that isnt in the nintendo game. For example make a Jigglypuff as a legendary with slightly increased stats trough a very dificult quest.

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