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Greeneyedneun

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About Greeneyedneun

  • Birthday 02/16/1992

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  1. 5) Linda [spoiler=Linda] - Gorebyss - Gardevoir - Hariyama - Absol - Mawile - Flygon 6) Cinderella [spoiler=Cinderella] - Diancie - Tyranitar - Excadrill - M. Garchomp - Azumarill - Greninja
  2. Some regular bosses that aren't listed: 1) Jennifer: [spoiler=Jennifer]- Blastoise - Arcanine - Excadrill - Salamence - Houndoom - Machamp 3) Marshmello: [spoiler=Marshmello]- Forretress - Gengar - Crobat - Azumarill - Walrein - Venusaur 5) Max: [spoiler=Max]- Granbull - Umbreon - Ampharos - Donphan - Heracross - Scizor
  3. Yes, please! I would really like to type "nido" and get all the Nidoran M and F to compare and release.
  4. I meant my Togekiss was the one that got paralyzed, and it couldn't be healed with Heal Bell because it was "missing" when that Mienshao was using Bounce. You may be right here. It sounds like a bug with 2-turn moves and not Heal Bell or Protect.
  5. I was doing Chuck boss earlier and had my Togekiss out against his Mienshao. I missed Air Slash and he used Bounce, and when it hit Togekiss he got paralyzed. Next turn Mienshao used Bounce again, so I used Heal Bell. It didn't heal the paralysis. I had to use Heal Bell 4 times before I could remove the paralysis. Does Heal Bell "miss" when there is no pokemon in front, when it's supposed to work 100%? I checked the not working moves list and it's not there, is it working as intended?
  6. I think it means that you or your opponent shouldn't waste all the time you are given to decide which move to use or who to switch in, on every single turn. Like, it's ok to waste time with wall pokemon (stalling), but it's not ok when you waste time on purpose.
  7. The moves listed in here aren't correct for some bosses. For example: Koichi's Lucario has Heal Pulse, Morty's Mismagius has Phantom Force and Power Gem...
  8. Bump. Honestly, I forgot about this bug. Came back here to bump after I saw someone else asking about this.
  9. Balloon's curse There was an old man who always showed up at every festival that Sinnoh celebrates. He said he used to be a balloon seller when he was younger, and now he gives balloons to children and adults for free to make them happy. Everyone looks so happy when they are given one, but they don't know that they will be marked if they get a balloon from the old man. If you lose your balloon during the festival, even if it was an accident, that balloon will turn into a Drifloon, and it will follow you to your home. When midnight hits, the Drifloon will wake you up and say: - I am the balloon you lost hours ago. I was given to you so I could make you happier during the festival. Your only job was to bring me back safe to your home, then I would have disappeared. But you left me go, and you now will be cursed! No one would ever take this seriously coming from a Drifloon, right? As cute as they are, they can't be a threat... But a dark portal suddenly opens, and the Drifloon will drag you inside of it. He will take you to the old man, who will reveal himself as a Drifblim, and he will then decide which punishment you will be given. If you have luck on your side, you will be reborn as a Drifloon, helping the shiny Drifblim to spread the curse around the world. But chances are, that you will end up being dragged to the afterlife. Whatever may happen, it is known that you will be erased from other people's memories. But, there is a way to remove the curse: you have to inflict to another human that same curse. If the person you have cursed comes back as a Drifloon, you return to be your old self. However, people's memories won't return. A special egg is given to that person who got free of the curse. When it hatches, a shiny Drifloon will come from it, being your partner for the rest of your life. It will be happy around you, after all, it didn't take part with Drifblim's curse. But everytime you look at it, despite the good times you get with it, you will remember all of those people that you dragged to their death. Up to this day, the "old man" is still giving baloons to innocent people all over Sinnoh, but I told you the truth behind him. You can believe me and spread the word or call me a liar, I won't judge you. Let's go to the next city, Drifloon. *shiny sounds* - Drifloon!
  10. I have in my Hoenn team 3 pokemon with those moves (Aron with protect, Treecko and Sableye with detect) and got to May's battle in Lilycove. I had my Aron out, she had Wailord out. Wailord used dive on the first turn, so I used protect in the second turn before it hit me. Turns out it still hit me, with protect on (didn't fail). I thought that protect could have missed somehow, so I switched to Sableye when Wailord used dive again. With Sableye's first turn I used detect to block dive, but I still got hit by it. Later on I fought a trainer that had a Wailmer that used bounce, so I switched to Treecko to use detect and kill it. When I used detect, bounce hit me. And the same thing happened when I fought a wild Relicanth using dive. It seems that protect and detect won't work when the enemy uses 2-turn moves (or atleast some of them, I can't test them all).
  11. Ok, removing the FPS limit worked for battle and dialogue speed. NPCs still move at half speed, but I can live with that. Ty~
  12. When I started playing this game, I wanted to spend as less time in battles as I could, so I put the dialogue speed at max but left move animations on (sometimes turns happened so fast that I couldn't see which move trainers were using). Also, when I wanted to talk to some NPCs that were running in circles or up and down (like pokestops), sometimes I had to block their movement so I could talk to them. But after the update I noticed everything was running a bit slower than usual. Text speed felt like it was set on normal, trainers (like swimmers) move pretty slow even when they move up to me to fight, my own speed has been reduced and even the animation for the pokeball when catching a pokemon felt like it was 0.5 seconds off. Hard to notice for some people, but I got really used to a certain speed and I can tell something is off. It's not gamebreaking, but it's kind of annoying. At first I thought it was me and my PC but then I saw someone else in help chat that also noticed a change in the speed, so I went to the people that are usually online and asked if they also noticed a change. Some told me they didn't, some told me they did. Today I saw more people saying "huh, it feels slow", while others are telling them that it's fine for them. I have been asking other players today that weren't focused on this issue, and a few of them confirmed to me that it is slower than before. One of them pointed out that it could be intended, because some stealth moments in the game were hard for new people due to how fast the npcs move or turn around. So now I should ask: was this speed change intended or something went wrong with the update?
  13. - What is your Discord tag? Green Eyed NeUn#6885 - How often do you use Discord? Like, anytime I'm on the PC. - If you could improve PRO's Discord with one suggestion, what would it be? Hard question, PRO's Discord already covers everything in my opinion. Probably a general chat for each server, to get along with people playing in the same server as you (without removing the current general chat). Or just an offtopic chat.
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