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G3n3r4l

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Posts posted by G3n3r4l

  1. Yea I completely agree to this, seeing as the whole aspect of the game isn't pvp, there should be certain rewards and requirements for pve guilds so that they can earn their way towards guild island. Yet I do disagree with the fact about the top 3 guilds getting it uncontested, I don't really know how much goes on gold, yet on silver from ladder monitoring last season (guild stuff) I noticed some tight competition between the top few guilds on silver all ending very close

  2. Shiny counts isn't really that luck based when you hunt for long enough. Not getting T1 shinies is ofc alot more luck based. But if you run from everything you get on av around 1 shiny every 30h of playtime(based on 5 encounters/min).

     

    By calculations that could be accurate, though in practice it isn't, as even myself having over 700 hours of gameplay, many hours of hunting, I've only gotten 2 OT shiny pokemon (Excluding the rattata everyone gets I've gotten an oddish and a geodude).

     

    But Keabu most the other achievement ideas I find are good and would help progress players more in the game

  3. I like this idea, though I think it would be a bit difficult to implement, depending on where you want to have them be. Maybe a small tab off to the side that you can open up and see all the ones you've earnt, though I think for some of them are purely luck/chance based such as the shiny ones and the ivs ones. Also there are already different ranks for excavation points.

  4. I think the downturn of this idea would be that it would diminish the multiplayer aspect, and meeting people part of the game, if you just directly bought from a shop. Additionally I feel as though even in your PROs you list that people get confused at pricing on pokemon, this would make everything go up in price for all the people that will try and make the most money off of it as there can't really be any negotiations.

  5. By coins I assume you mean the item shop coins, they are available for both servers because if you buy them with real money, you just buy them to your account, and not to a server. What you're suggesting with the mailboxes is basically a way to send stuff on silver, or on gold, directly to the other server, which would, as I agree with Bhimoso, most likely be a pain to setup.

     

    Also you can already transfer servers for free once every 30 days via the dashboard if you need anything on the other server, but in the end I think this isn't such a good idea and would cause havoc in the economy of both servers

  6. For most of the cosmetics, they're either head ones, or body ones, not many otherwise besides the back gear, which is separate anyways, I can see what you're getting at with this I just don't fully realize how it can be that useful, it would simply make it harder for the artists to design sprites to be smaller, in order to fit more stuff on the character. Stuff already like the various masks cover the entire face, and with the current positioning of the other cosmetics it wouldn't be able to fit well together.

     

    Though one solution to that issue could be a cosmetic combiner of some sort, to where you could put two cosmetics together, like a face one like the lollipop, and a hat one like the gracidea flower that you mentioned, so that you would be able to wear both at the same time as their sprites don't collide on the NPC. Yet that would require someone to look through every single cosmetic item and see what would and wouldn't collide.

  7. you can buy charcoal too

     

    I think the difference to buying charcoal and evo stones rather than these, is that these items can sell in pokemarts ranging from 100$ to 300$, which means that getting 10 for the item recycler, let's say just the antidotes, which cost 100, that would be 1k$ for the item recycler, which then means that you can get multiple items like ultra balls and various others, for far less than their normal price. With the charcoal and evolution stones is that they all cost about 2 thousand coins, which totals to 20k$ if you want 10 of them, for that amount, you could get more than you ask for, but at the same time less. Which is why I believe that's allowed.

  8. I think the reason they aren't added to the item recycler is because you can buy them, also I think there is an item buyer in the department stores, which they could be added too seeing as they aren't already in that list. But i can definitely see this as being useful

  9. Think about the boss limit this way, every time a new boss gets added, hard mode will give again, about 40k, that's basically another 40k to every single person in the game, seeing as there are already about 70 bosses in the game for players to make money off of, it really sets limits on how much more stuff the staff can add in order to make more money. Also they didn't say it was a chore for all players, simply most players seeing as there are ways to beat all the bosses very easily and quickly, so it's just time consuming, additionally the game isn't becoming pay to win, seeing as the biggest way of getting money is selling pokemon. Otherwise said, seeing previous replied from both Comrader and Bhimoso, those are probably the most accurate reasons regarding the other topics you brought up.

  10. Staff applications are open for everyone, so meet the requirements and apply for staff, long enough on the team and you can get your own staff poke. Additionally the pokemon that aren't available to attain normally in the game are indeed banned from pvp, which means the only ones that can be used by staff, are the ones that can be caught by players. I don't know the exact number of days/months/years that a staff needs to be on the team in order to get a staff poke, yet in that amount of time anyone can get something close to it, I know of some people that have an epic landorus hp ice, or a 31 speed lati, and either way, they're all easily counterable

  11. seems logical, penalizing the person who managed to get 3% on the quest where everyone else got none for doesn't seem that well, but at the same time it's the servers job to get the goal in order for rewards to be given, so just giving out the rewards would be just a hunt and win thing, with no end goal. So maybe they could get the rewards, but maybe instead of 2 tickets at 3% just one

  12. You're also forgetting, or just might not have remembered, that just over a week ago they added the quest for the new legendaries.

  13. I guess because the legendary birds are the original legendaries, the ones to have first appeared, also I think they had a quest before the dogs did (don't quote me on that I don't know)

    ImRig world quest gives a random poke to be hunted, that's it, gold has gotten more world quests in the past and haven't completed them, so that may have an impact on it, though again, I'm not sure

  14. Also one last thing about that, in the rules it says that if you're given an account by someone who is no longer playing the game, you can take whatever you want from the account, but then not use it. you can find that in the general game rules.

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