I do not agree with you. Also, im not gonna lie, my pokemon gaming experience is limited, BUT every game that I have played had that HP option. It makes the overall fighting smoother, especially in terms of catching a pokemon (knowing when you are gonna leave it with 1 hp or your next attack kills). You need to know how much damage you deal, you cant just guess if the enemy pokemon is somewhere near half hp whether you next attack kills it or barely survives. It creates instability in the battle interface. I hope they implement this change.