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Argotini

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  1. Why do I have to say it over and over again. If, as you say, affects pvp then have the option just for wild pokemon. It helps with catching them.
  2. Then disable that option in pvp. For wild pokemon it helps 100%
  3. I dont think it affects pvp that much. It can be tested and if it does them it could be removed from pvp. However, it should defenitely be added in wild pokemon, and maybe gyms. I repeat however, that it wont affect pvp that much since the specific amount wont change the outcome of the battle
  4. I do not agree with you. Also, im not gonna lie, my pokemon gaming experience is limited, BUT every game that I have played had that HP option. It makes the overall fighting smoother, especially in terms of catching a pokemon (knowing when you are gonna leave it with 1 hp or your next attack kills). You need to know how much damage you deal, you cant just guess if the enemy pokemon is somewhere near half hp whether you next attack kills it or barely survives. It creates instability in the battle interface. I hope they implement this change.
  5. You really need to add the numbers of health points during pokemon battles! This is detrimental for the game, as it has existed forever.
  6. Hello, i find it really useful for the game to add numbers in health points during pokemon fights. In that way you can calculate precisely how much damage you deal. Catching pokemons and beating enemies will be easier and significantly improved as an experience. After all, numbers in fights always existed in the pokemon games. Thank you for your time and please consider my recommendation. As a new player this is the only downside of the game and would help a lot!
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