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Sin

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Posts posted by Sin

  1. It's a great Makuhita/soon-to-be Hariyama.

    Adamant is great and 4x31 22+ is close to perfect.

    All 3 abilities of Hariyama can indeed be useful in PvP (though I would prefer Guts, personally).

    However, we will have to take into account the fact that no one plays Hariyama in PRO's PvP, plus its tier is Uncommon. So, this will mostly have high value in the eyes of collectors.

    If you want transparent pricing, always consider auctioning it on Forum. Give the General Trade Rules and Auction Rules a read before starting your 1st auction: https://pokemonrevolution.net/forum/forum/161-pro-rules/

    (Personally, I'd say a few low millions Pokedollar for it sounds about right)

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  2. +1. I like both changes u added. Have always prefered to go to Smogon to check stats in the past, and had to go to Bulbapedia to check the EV yield. This will make the in-game Pokedex much better to look at.

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  3. 9 minutes ago, Electrocute4u said:

    I'm pretty sure they meant that they wanted something like Knockout drops, but as a held item. So that whenever they heal through a PC or any viable healing source for that matter, those select held item Pokes would not proc a full heal state. Because it takes longer to heal and faint the pokes with Knockout Drops than it is to just heal.


    I know they want to add a different item, but that would dilute the purpose of adding Knockout drops earlier, while using Knockout drops would achieve the same result, albeit a bit longer. It's "let your sync hold that item then escape rope to heal" vs "escape rope then use knockout drop on your sync" for the same result.

    Knockout drops was added as both a QOL item and money sink, similar to how Releasing Pokemon on the spot was added with a fee. I just don't see the chance for them to add an item that could conflict with Knockout drops, while might or might not be a money sink itself.

  4. +1 for the 1st idea, like you can just add an event notification line below the welcoming message after logging in:
    image.png.72cb17ae1fb7680420b2963bab2c7beb.png

    For the adding time frame suggestion, I'm gonna assume you are talking/focusing on Forum trade, because it's pretty fast and obvious to realize when a seller/buyer in Game changed their mind after an agreement was made. I think adding a specific deadline for Forum trading is fine here, could be something like "If a buyer/seller fails to make any contact to the other party after 3 days, then that party is encouraged to report the sale by using the Report button". Would make things clearer, and might make some people less paranoid when a trade is slightly delayed.

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